What is Game Theory?
Game Theory is the formal study of strategic interaction.
In game theory, “strategic form” (or “normal form”) and “extensive form” are ways of representing games. In a strategic setting the actions of several agents are independent. Each agent's outcome depends not only on his actions , but also the actions of his opponents.
So the goal is to "How to predict opponents play and respond optimally."
Key elements of a Game:
- Players
- Strategies : Strategies are a complete plan or the options of each player or in what order do players act.
- Payoffs : Payoffs are how strategies translate into outcomes and what are players preferences over possible outcomes.
Normal Form Games
A normal (or strategic) form game is a triplet (N,S,u).
where,
- N ={1,2,...,n}: finite set of players
- Si: set of pure strategies of player i S =S1×···×Sn ;s =(s1,...,sn): set of pure strategy profiles
- ui : S →R: payoff function of player i; u = (u1,...,un). Outcomes are interdependent.
Eg: Prisoner's Dilemma
Imagine two persons are arrested for a crime.There is not enough evidence to convict either.Differnt rooms, no communication.
After being caught by the police for committing a crime, the two prisoners are separately offered a deal:
If both stay silent (cooperate), they get light sentences.
If one defects (betrays the other) while the other stays silent, the defector goes free and the silent one gets a heavy sentence.
If both defect, they both get moderate sentences.
eg: To qualify as a Prisoner’s Dilemma, the payoffs must satisfy:
Temptation > Reward > Punishment > Sucker
T (Temptation to defect) = 3 → you defect while the other cooperates
R (Reward for mutual cooperation) = 2
P (Punishment for mutual defection) = 1
S (Sucker’s payoff) = 0 → you cooperate while the other defects
Higher numbers = better outcome.

where, c=cooperation and d=defect
Extensive form games
Represents a game as a tree showing the order of moves.Useful for sequential games, where players move one after another.Captures timing, information sets, and chance events.
- N: finite set of players; nature is player 0 ∈ N
- tree: order of moves
- payoffs for every player at the terminal nodes
- actions available at every information set
- description of how actions lead to progress in the tree
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