I recently had a bug in my message stack, which took a few days to isolate what was happening, then took 2-3 weeks to fix, as I had to build a new message stack.
I wrote about it in dev.to/mortoray/high-throughput-ga...
My game has encountered several major defects, usually in libraries or the browsers, which required a lot of effort to workaround.
Are you sure you want to hide this comment? It will become hidden in your post, but will still be visible via the comment's permalink.
Hide child comments as well
Confirm
For further actions, you may consider blocking this person and/or reporting abuse
We're a place where coders share, stay up-to-date and grow their careers.
I recently had a bug in my message stack, which took a few days to isolate what was happening, then took 2-3 weeks to fix, as I had to build a new message stack.
I wrote about it in dev.to/mortoray/high-throughput-ga...
My game has encountered several major defects, usually in libraries or the browsers, which required a lot of effort to workaround.