Hey, thanks for the awesome series! I just wanted to point out that in the destructor of the application, I'm not sure SDL_FreeSurface(m_window_surface); should be called as the documentation of SDL_GetWindowSurface says that the window surface is automatically freed when the window is destroyed
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Hey, thanks for the awesome series! I just wanted to point out that in the destructor of the application, I'm not sure
SDL_FreeSurface(m_window_surface);should be called as the documentation of SDL_GetWindowSurface says that the window surface is automatically freed when the window is destroyed