Hi, I'm Thomas, chief developer of the SBTCVM project, and all around artist and programmer. I do have more of an understanding of balanced ternary than most i would say.
Python: my second language. started learning it after getting frustrated with BASH shell's speed. Most of my projects to date are written in python.
Ive written everything from a window manager framework of sorts to a point and click adventure engine, to a gopherspace client. in fact, the next language comes from one of my python projects...
SSTNPL: A primitive language for SBTCVM, a base 3 virtual computer i designed, inspired by 50s Russian computers. its a fairly static, simplistic goto/label based language with 2D arrays and named integers. the fairly 'old fashioned' structure is due, in part to the virtual computer having enough memory to store roughly the equivalent of 40KB of text, and a clock speed of a whopping 6.5Khz. its worth noting both SSTNPL's compiler, and SBTCVM, are 100% python.
I don't know if anyone else here has written any project-specific languages. but id figure id mention one of mine. At least the most interesting.
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Python: my second language. started learning it after getting frustrated with BASH shell's speed. Most of my projects to date are written in python.
Ive written everything from a window manager framework of sorts to a point and click adventure engine, to a gopherspace client. in fact, the next language comes from one of my python projects...
I don't know if anyone else here has written any project-specific languages. but id figure id mention one of mine. At least the most interesting.