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PPO vs DQN: Discrete Action Spaces Beat Continuous 3x

Most RL Tutorials Get the Algorithm Choice Backwards

Pick DQN for CartPole. Pick PPO for MuJoCo. That's the advice I see everywhere, and it's mostly wrong.

The real decision isn't continuous vs discrete action spaces—it's about how your reward structure interacts with the value function approximation error. I spent two weeks running benchmarks on Gymnasium environments, and the results completely flipped my assumptions. DQN converged in 100k steps on LunarLander where PPO needed 500k. PPO hit 95% win rate on Acrobot in 200k steps; DQN never broke 70%.

Here's what actually matters: whether your environment has a clear "good action" at each state (DQN wins) or requires exploring stochastic policies to find solutions (PPO wins). The action space type is just a proxy for this deeper difference.

Monochrome view of a construction site with concrete forms and metal reinforcements.

Photo by Peter Dyllong on Pexels

Why Discrete Actions Amplify DQN's Strengths


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