How about a tic tac toe game, but each square is numbered randomly. After both players have moved all the pieces move up one number. Teaches array randomisation, array shifting and akgortymn checking to see if there is a winning line.
Soduku solver. 3 sets of 9x9 nested arrays that have to. Be kept in sync. Rules to solve each row get more complex.
Question. What is the fewest number of pre filled squares needed to be able to solve the puzzle with only one answer
Simple lunar lander game. Left right and up thrust. Deal with gravity acceleration and air resistance calcs, colission detection and speed on 2 axis. Make it more complex with rotate and thrust.
How about a tic tac toe game, but each square is numbered randomly. After both players have moved all the pieces move up one number. Teaches array randomisation, array shifting and akgortymn checking to see if there is a winning line.
Soduku solver. 3 sets of 9x9 nested arrays that have to. Be kept in sync. Rules to solve each row get more complex.
Question. What is the fewest number of pre filled squares needed to be able to solve the puzzle with only one answer
Simple lunar lander game. Left right and up thrust. Deal with gravity acceleration and air resistance calcs, colission detection and speed on 2 axis. Make it more complex with rotate and thrust.
Cool man. Thanks