In this article, we explore the foundational building blocks of JavaScript by crafting several key components from the ground up. As we delve into these concepts, we will apply a range of techniques, from basic to sophisticated, making this exploration valuable for both newcomers to the JavaScript world and professionals.
TOC
memoize()Array.map()Array.filter()Array.reduce()bind()call(),apply()setInterval()cloneDeep()debounce()throttle()PromiseEventEmitter
memoize()
Task Description
Re-create the memoize function (from "lodash") which optimizes performance by caching the results of function calls. This ensures repeated function calls with the same arguments are quicker by returning cached results instead of recalculating.
Implementation
function customSerializer(entity, cache = new WeakSet()) {
if (typeof entity !== 'object' || entity === null) {
return `${typeof entity}:${entity}`;
}
if (cache.has(entity)) {
return 'CircularReference';
}
cache.add(entity);
let objKeys = Object.keys(entity).sort();
let keyRepresentations = objKeys.map(key =>
`${customSerializer(key, cache)}:${
customSerializer(entity[key], cache)
}`
);
if (Array.isArray(entity)) {
return `Array:[${keyRepresentations.join(',')}]`;
}
return `Object:{${keyRepresentations.join(',')}}`;
}
function myMemoize(fn) {
const cache = new Map();
return function memoized(...args) {
const keyRep = args.map(arg =>
customSerializer(arg)
).join('-');
const key = `${typeof this}:${this}-${keyRep}`;
if (cache.has(key)) {
return cache.get(key);
} else {
const result = fn.apply(this, args);
cache.set(key, result);
return result;
}
};
}
Key Aspects of the Implementation
Caching Mechanism: It uses a
Mapobject,cache, to store the results of function invocations. TheMapobject is chosen for its efficient key-value pairing and retrieval capabilities.Custom Serializer: The
customSerializerfunction converts the function arguments into a string representation that serves as a cache key. This serialization accounts for basic types, objects (including nested objects), arrays, and circular references. For objects and arrays, their keys are sorted to ensure consistent string representations regardless of property declaration order.Serializing
this: The value ofthisrefers to the object that a function is a method of. In JavaScript, methods can behave differently based on the object they are called with, i.e., the context in which they are invoked. This is becausethisprovides access to the context object's properties and methods, and its value can vary depending on how the function is called.Circular References: The circular reference occurs when an object references itself directly or indirectly through its properties. This can happen in more complex data structures where, for example, object
Acontains a reference to objectB, and objectBin turn directly or indirectly references objectA. It is crucial to handle circular references to avoid infinite loops.Automatic Garbage Collection with
WeakSet: AWeakSetholds "weak" references to its objects, meaning that the presence of an object in aWeakSetdoes not prevent the object from being garbage-collected if there are no other references to it. This behavior is particularly useful in contexts where temporary tracking of object presence is needed without prolonging their lifetime unnecessarily. Since thecustomSerializerfunction might only require to mark the visitation of objects during the serialization process without storing additional data, employing aWeakSetwould prevent potential memory leaks by ensuring that objects are not kept alive solely by their presence in the set.
Array.map()
Task Description
Re-create the Array.map() which takes a transformation function as an argument. This transformation function will be executed on each element of the array, taking three arguments: the current element, the index of the current element, and the array itself.
Key Aspects of the Implementation
-
Memory Pre-allocation: The
new Array(this.length)is used to create a pre-sized array to optimize memory allocation and improve performance by avoiding dynamic resizing as elements are added.
Implementation
Array.prototype.myMap = function(fn) {
const result = new Array(this.length);
for (let i = 0; i < this.length; i++) {
result[i] = fn(this[i], i, this);
}
return result;
}
Array.filter()
Task Description
Re-create the Array.filter() which takes a predicate function as input, iterates over the elements of the array on which it is called, applying the predicate to each element. It returns a new array consisting only of those elements for which the predicate function returns true.
Key Aspects of the Implementation
-
Dynamic Memory Allocation: It dynamically adds qualifying elements to the
filteredArray, making the method more memory efficient in cases where few elements pass the predicate function.
Implementation
Array.prototype.myFilter = function(pred) {
const filteredArray = [];
for (let i = 0; i < this.length; i++) {
if (pred(this[i], i, this)) {
filteredArray.push(this[i]);
}
}
return filteredArray;
}
Array.reduce()
Task Description
Re-create the Array.reduce() which executes a reducer function on each element of the array, resulting in a single output value. The reducer function takes four arguments: accumulator, currentValue, currentIndex, and the whole array.
Key Aspects of the Implementation
-
initialValuevalue: TheaccumulatorandstartIndexare initialized based on whether aninitialValueis passed as an argument. IfinitialValueis provided (meaning thearguments.lengthis at least2), theaccumulatoris set to thisinitialValue, and the iteration starts 0th elements. Otherwise, if noinitialValueis provided, the 0th element of the array itself is used as theinitialValue.
Implementation
Array.prototype.myReduce = function(callback, initialValue) {
let accumulator = arguments.length >= 2
? initialValue
: this[0];
let startIndex = arguments.length >= 2 ? 0 : 1;
for (let i = startIndex; i < this.length; i++) {
accumulator = callback(accumulator, this[i], i, this);
}
return accumulator;
}
bind()
Task Description
Re-create the bind() function which allows an object to be passed as the context in which the original function is called, along with pre-specified initial arguments (if any). It should also support the use of the new operator, enabling the creation of new instances while maintaining the correct prototype chain.
Implementation
Function.prototype.mybind = function(context, ...bindArgs) {
const self = this;
const boundFunction = function(...callArgs) {
const isNewOperatorUsed = new.target !== undefined;
const thisContext = isNewOperatorUsed ? this : context;
return self.apply(thisContext, bindArgs.concat(callArgs));
};
if (self.prototype) {
boundFunction.prototype = Object.create(self.prototype);
}
return boundFunction;
};
Key Aspects of the Implementation
Handling
newOperator: The statementconst isNewOperatorUsed = new.target !== undefined;checks whether theboundFunctionis being called as a constructor via thenewoperator. If thenewoperator is used, thethisContextis set to the newly created object (this) instead of the providedcontext, acknowledging that instantiation should use a fresh context rather than the one provided during binding.Prototype Preservation: To maintain the prototype chain of the original function,
mybindconditionally sets the prototype ofboundFunctionto a new object that inherits fromself.prototype. This step ensures that instances created from theboundFunction(when used as a constructor) correctly inherit properties from the original function's prototype. This mechanism preserves the intended inheritance hierarchy and maintains instanceof checks.
Example of Using bind() with new
Let's consider a simple constructor function that creates objects representing cars:
function Car(make, model, year) {
this.make = make;
this.model = model;
this.year = year;
}
Imagine we frequently create Car objects that are of make 'Toyota'. To make this process more efficient, we can use bind to create a specialized constructor for Toyotas, pre-filling the make argument:
// Creating a specialized Toyota constructor with 'Toyota'
// as the pre-set 'make'
const ToyotaConstructor = Car.bind(null, 'Toyota');
// Now, we can create Toyota car instances
// without specifying 'make'
const myCar = new ToyotaConstructor('Camry', 2020);
// Output: Car { make: 'Toyota', model: 'Camry', year: 2020 }
console.log(myCar);
call(), apply()
Task Description
Re-create call() and apply() functions which allow to call a function with a given this value and arguments provided individually.
Implementation
Function.prototype.myCall = function(context, ...args) {
const fnSymbol = Symbol('fnSymbol');
context[fnSymbol] = this;
const result = context[fnSymbol](...args);
delete context[fnSymbol];
return result;
};
Function.prototype.myApply = function(context, args) {
const fnSymbol = Symbol('fnSymbol');
context[fnSymbol] = this;
const result = context[fnSymbol](...args);
delete context[fnSymbol];
return result;
};
Key Aspects of the Implementation
Symbol Usage for Property Naming: To prevent overriding potential existing properties on the context object or causing unexpected behavior due to name collisions, a unique
Symbolis used as the property name. This ensures that our temporary property doesn't interfere with the context object's original properties.Cleanup After Execution: After the function call is executed, the temporary property added to the context object is deleted. This cleanup step is crucial to avoid leaving a modified state on the context object.
setInterval()
Task Description
Re-create the setInterval using setTimeout. The function should repeatedly call a provided callback function at specified intervals. It returns a function that, when called, stops the interval.
Implementation
function mySetInterval(callback, interval) {
let timerId;
const repeater = () => {
callback();
timerId = setTimeout(repeater, interval);
};
repeater();
return () => {
clearTimeout(timerId);
};
}
Key Aspects of the Implementation
-
Cancellation Functionality: The returned function from
mySetIntervalprovides a simple and direct way to cancel the ongoing interval without needing to expose or manage timer IDs outside of the function's scope.
cloneDeep()
Task Description
Re-create the cloneDeep function (from "lodash") that performs a deep copy of a given input. This function should be able to clone complex data structures including objects, arrays, maps, sets, dates, and regular expressions, maintaining the structure and type integrity of each element.
Implementation
function myCloneDeep(entity, map = new WeakMap()) {
if (entity === null || typeof entity !== 'object') {
return entity;
}
if (map.has(entity)) {
return map.get(entity);
}
let cloned;
switch (true) {
case Array.isArray(entity):
cloned = [];
map.set(entity, cloned);
cloned = entity.map(item => myCloneDeep(item, map));
break;
case entity instanceof Date:
cloned = new Date(entity.getTime());
break;
case entity instanceof Map:
cloned = new Map(Array.from(entity.entries(),
([key, val]) =>
[myCloneDeep(key, map), myCloneDeep(val, map)]));
break;
case entity instanceof Set:
cloned = new Set(Array.from(entity.values(),
val => myCloneDeep(val, map)));
break;
case entity instanceof RegExp:
cloned = new RegExp(entity.source,
entity.flags);
break;
default:
cloned = Object.create(
Object.getPrototypeOf(entity));
map.set(entity, cloned);
for (let key in entity) {
if (entity.hasOwnProperty(key)) {
cloned[key] = myCloneDeep(entity[key], map);
}
}
}
return cloned;
}
Key Aspects of the Implementation
Circular Reference Handling: Utilizes a
WeakMapto keep track of already visited objects. If an object is encountered that has already been cloned, the previously cloned object is returned, effectively handling circular references and preventing stack overflow errors.Handling of Special Objects: Differentiates between several object types (
Array,Date,Map,Sets,RegExp) to ensure that each type is cloned appropriately preserving their specific characteristics.
- **`Array`**: Recursively clones each element, ensuring deep cloning.
- **`Date`**: Copies the date using its numeric value (timestamp).
- **Maps and Sets**: Constructs a new instance, recursively cloning each entry (for `Map`) or value (for `Set`).
- **`RegExp`**: Clones by creating a new instance with the source and flags of the original.
Cloning of Object Properties: When the input is a plain object, it creates an object with the same prototype as the original and then recursively clones each own property, ensuring deep cloning while maintaining the prototype chain.
Efficiency and Performance: Utilizes
WeakMapfor memoization to efficiently handle complex and large structures with repeated references and circularities, ensuring optimal performance by avoiding redundant cloning.
debounce()
Task Description
Re-create the debounce function (from "lodash") which allows to limit the frequency at which a given callback function can fire. When invoked repeatedly within a short time frame, only the last call is executed after the specified delay.
function myDebounce(func, delay) {
let timerId;
const debounced = function(...args) {
clearTimeout(timerId);
timerId = setTimeout(() => {
func.apply(this, args);
}, delay);
};
debounced.cancel = function() {
clearTimeout(timerId);
timerId = null;
};
debounced.flush = function() {
clearTimeout(timerId);
func.apply(this, arguments);
timerId = null;
};
return debounced;
}
Key Aspects of the Implementation
Cancellation Capability: Introducing a
.cancelmethod enables external control to cancel any pending execution of the debounced function. This adds flexibility, allowing the debounced function to be canceled in response to specific events or conditions.Immediate Execution through Flush: The
.flushmethod allows for the immediate execution of the debounced function, disregarding the delay. This is useful in scenarios where it's necessary to ensure that the effects of the debounced function are applied immediately, for example, before unmounting a component or completing an interaction.
throttle()
Task Description
Re-create the throttle function (from "lodash") which ensures that a given callback function is only called at most once per specified interval (in the beginning in our case). Unlike debouncing, throttling guarantees a function execution at regular intervals, ensuring that updates are made, albeit at a controlled rate.
Implementation
function myThrottle(func, timeout) {
let timerId = null;
const throttled = function(...args) {
if (timerId === null) {
func.apply(this, args)
timerId = setTimeout(() => {
timerId = null;
}, timeout)
}
}
throttled.cancel = function() {
clearTimeout(timerId);
timerId = null;
};
return throttled;
}
Key Aspects of the Implementation
-
Cancellation Capability: Introducing a
.cancelmethod enables the ability to clear any scheduled reset of the throttle timer. This is useful in cleanup phases, such as component unmounting in UI libraries/frameworks, to prevent stale executions and to manage resources effectively.
Promise
Task Description
Re-create the Promise class. It is a construct designed for asynchronous programming, allowing the execution of code to be paused until an async process is completed. At its core, a promise represents a proxy for a value not necessarily known at the time of its creation. It allows you to associate handlers with an asynchronous action's eventual success value or failure reason. This lets asynchronous methods return values like synchronous methods: instead of immediately returning the final value, the asynchronous method returns a promise to supply the value at some point in the future. Promise includes methods to handle fulfilled and rejected states (then, catch), and to execute code regardless of the outcome (finally).
class MyPromise {
constructor(executor) {
...
}
then(onFulfilled, onRejected) {
...
}
catch(onRejected) {
...
}
finally(callback) {
...
}
}
constructor Implementation
constructor(executor) {
this.state = 'pending';
this.value = undefined;
this.reason = undefined;
this.onFulfilledCallbacks = [];
this.onRejectedCallbacks = [];
const resolve = (value) => {
if (this.state === 'pending') {
this.state = 'fulfilled';
this.value = value;
this.onFulfilledCallbacks.forEach(fn => fn());
}
};
const reject = (reason) => {
if (this.state === 'pending') {
this.state = 'rejected';
this.reason = reason;
this.onRejectedCallbacks.forEach(fn => fn());
}
};
try {
executor(resolve, reject);
} catch (error) {
reject(error);
}
}
Key Aspects of the constructor Implementation
- State Management: Initializes with a state of 'pending'. Switches to 'fulfilled' when resolved, and 'rejected' when rejected.
-
Value and Reason: Holds the eventual result of the promise (
value) or the reason for rejection (reason). -
Handling Asynchrony: Accepts an
executorfunction that contains the asynchronous operation. Theexecutortakes two functions,resolveandreject, which when called, transition the promise to the corresponding state. -
Callback Arrays: Queues of callbacks (
onFulfilledCallbacks,onRejectedCallbacks) are maintained for deferred actions pending the resolution or rejection of the promise.
.then Implementation
resolvePromise(promise2, x, resolve, reject) {
if (promise2 === x) {
return reject(new TypeError(
'Chaining cycle detected for promise'));
}
if (x instanceof MyPromise) {
x.then(resolve, reject);
} else {
resolve(x);
}
}
then(onFulfilled, onRejected) {
onFulfilled = typeof onFulfilled === 'function' ?
onFulfilled : value => value;
onRejected = typeof onRejected === 'function' ?
onRejected : reason => { throw reason; };
let promise2 = new MyPromise((resolve, reject) => {
if (this.state === 'fulfilled') {
setTimeout(() => {
try {
let x = onFulfilled(this.value);
this.resolvePromise(promise2, x, resolve, reject);
} catch (error) {
reject(error);
}
});
} else if (this.state === 'rejected') {
setTimeout(() => {
try {
let x = onRejected(this.reason);
this.resolvePromise(promise2, x, resolve, reject);
} catch (error) {
reject(error);
}
});
} else if (this.state === 'pending') {
this.onFulfilledCallbacks.push(() => {
setTimeout(() => {
try {
let x = onFulfilled(this.value);
this.resolvePromise(promise2, x, resolve,
reject);
} catch (error) {
reject(error);
}
});
});
this.onRejectedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onRejected(this.reason);
this.resolvePromise(promise2, x, resolve,
reject);
} catch (error) {
reject(error);
}
});
});
}
});
return promise2;
}
Key Aspects of the .then Implementation
Default Handlers: Converts non-function handlers to identity functions (for fulfillment) or throwers (for rejection) to ensure proper forwarding and error handling in promise chains.
Promises Chaining: The
thenmethod allows for the chaining of promises, enabling sequential asynchronous operations. It creates a new promise (promise2) that depends on the outcome of the callback functions (onFulfilled,onRejected) passed to it.Handling Resolution and Rejection: The provided callbacks are only called once the current promise is settled (either fulfilled or rejected). The result (
x) of each callback potentially being a value or another promise, dictates the resolution ofpromise2.Preventing Chaining Cycles: The
resolvePromisefunction checks ifpromise2is the same as the result (x), avoiding cycles where a promise waits on itself, resulting in aTypeError.Support for MyPromise and Non-Promise Values: If the result (
x) is an instance ofMyPromise,thenuses its resolution or rejection to settlepromise2. This capability supports seamless integration of promise-based operations, both from instances ofMyPromiseand native JavaScript promises, assuming they share similar behavior. For non-promise values, or whenonFulfilledoronRejectedsimply return a value,promise2is resolved with that value, enabling simple transformations or branching logic within promise chains.Asynchronous Execution Guarantees: By deferring execution of
onFulfilledandonRejectedwithsetTimeout,thenensures asynchronous behavior. This delay maintains a consistent execution order, guaranteeingonFulfilledandonRejectedare called after the execution stack is clear.Error Handling: Should an exception occur within either
onFulfilledoronRejected,promise2is rejected with the error, allowing error handling to propagate through the promise chain.
catch and finally Implementation
static resolve(value) {
if (value instanceof MyPromise) {
return value;
}
return new MyPromise((resolve, reject) => resolve(value));
}
catch(onRejected) {
return this.then(null, onRejected);
}
finally(callback) {
return this.then(
value => MyPromise.resolve(callback())
.then(() => value),
reason => MyPromise.resolve(callback())
.then(() => { throw reason; })
);
}
Key Aspects of the .catch Implementation:
-
Simplified Error Handling: The
.catchmethod is a shorthand for.then(null, onRejected), focusing exclusively on handling rejection scenarios. It allows for a cleaner syntax when only a rejection handler is needed, improving readability and maintainability of the code. -
Promise Chaining Support: As it internally delegates to
.then,.catchreturns a new promise, maintaining the promise chaining capabilities. This allows for continued chain operations after error recovery or propagation of the error by rethrowing or returning a new rejected promise. -
Error Propagation: If
onRejectedis provided and executes without errors, the returned promise is resolved with the return value ofonRejected, effectively allowing for error recovery within a promise chain. IfonRejectedthrows an error or returns a rejected promise, the error is propagated down the chain.
Key Aspects of the .finally Implementation:
-
Always Executes: The
.finallymethod ensures the providedcallbackis executed regardless of whether the promise is fulfilled or rejected. This is particularly useful for cleanup actions that need to occur after asynchronous operations, independent of their outcome. -
Return Value Preservation: While the
callbackin.finallydoes not receive any argument (unlike in.thenor.catch), the original fulfillment value or rejection reason of the promise is preserved and passed through the chain. The returned promise from.finallyis resolved or rejected with the same value or reason, unless thecallbackitself results in a rejected promise. -
Error Handling and Propagation: If the
callbackexecutes successfully, the promise returned by.finallyis settled in the same manner as the original promise. However, if thecallbackthrows an error or returns a rejected promise, the returned promise from.finallyis rejected with this new error, allowing for error interception and alteration of the rejection reason in the promise chain.
EventEmitter
Task Description
Re-create the EventEmitter class which allows for the implementation of the Observer pattern, enabling objects (called "emitters") to emit named events that cause previously registered listeners (or "handlers") to be called. This is a key component in Node.js for handling asynchronous events and is widely used for signaling and managing application states and behaviors. Implementing a custom EventEmitter involves creating methods for registering event listeners, triggering events, and removing listeners.
class MyEventEmitter {
constructor() {
this.events = {};
}
on(eventName, listener) {
if (!this.events[eventName]) {
this.events[eventName] = [];
}
this.events[eventName].push(listener);
}
once(eventName, listener) {
const onceWrapper = (...args) => {
listener.apply(this, args);
this.off(eventName, onceWrapper);
};
this.on(eventName, onceWrapper);
}
emit(eventName, ...args) {
const listeners = this.events[eventName];
if (listeners && listeners.length) {
listeners.forEach((listener) => {
listener.apply(this, args);
});
}
}
off(eventName, listenerToRemove) {
if (!this.events[eventName]) {
return;
}
const filterListeners =
(listener) => listener !== listenerToRemove;
this.events[eventName] =
this.events[eventName].filter(filterListeners);
}
}
Key Aspects of the EventEmitter Implementation
EventListener Registration
.on: Adds a listener function to the array of listeners for a specified event, creating a new array if one does not already exist for that event name.One-time Event Listener
.once: Registers a listener that removes itself after being invoked once. It wraps the original listener in a function (onceWrapper) that will also remove the wrapper after execution, ensuring the listener only fires once.Emitting Events
.emit: Triggers an event, calling all registered listeners with the provided arguments. It applies the arguments to each listener function, allowing data to be passed to listeners.Removing Event Listeners
.off: Removes a specific listener from an event's listener array. If the event has no listeners after the removal, it could be left as an empty array or optionally cleaned up further (not shown in this implementation).
Top comments (13)
Thanks for sharing. I was looking for internals quite some time to get better understanding.
Did you make some performance comparison to the "native" calls?
Example of testing
myMapperformance:Results:
What might be the potential reasons?
My custom
myMapfunction is a simplistic and direct implementation. It doesn't include many of the protective and flexible features of the built-inmap, such as checking if the callback is a function or handling thisArg, which allows you to specify the value ofthisinside the callback. The absence of these features means less work is done under the hood, contributing to faster execution for straightforward tasks.The behavior of built-in functions is often more complex due to spec compliance, which might include checks and operations that your custom method does not perform. For instance, the built-in
mapmust accommodate a wide range of scenarios and edge cases defined in the ECMAScript specification, like handling sparse arrays or dealing with objects that have modified prototypes. My custommyMapis straightforward and lacks these comprehensive checks, which might lead it to run faster for straightforward cases. For straightforward cases, in that scenario, JavaScript engines like V8 (Chrome, Node.js), SpiderMonkey (Firefox), and JavaScriptCore (Safari) might apply various optimizations at runtime.The performance is awsome. Just the results for the large array are suspicious, as it is so much faster. Maybe you double check the results if
Array.from({length: 10000000}is handled properly.I found that there are a lot of strange effects resulting from the optimizations done by the JS-engine, so it is hard to find the real reason. Is
const result = new Array()really faster than result.push()? Is for(;;) faster than this.forEach (I suppose it is...)?The only way to find out it so try, and sometimes you will find no logical explanation for the results.
But anyway it is good to know your code is comparable, so it will be a good basis for own implementations with similar features.
If the number of elements is predefined and static, then allocating memory by means of
new Array(...)is certainly more efficient than dynamically re-allocating memory (done under the hood for.push), because during the next allocation all elements are copied into a new memory block (like in C++ for vectors, if I remember correctly). For the.filterI use the method with dynamic memory allocation, but to be honest I don't know how justified it is, I just decided to show different methods :)And yes, as I said, all my implementations are simplified compared to native JS methods, which handle more edge cases. If you don't need to handle them, then yes, simplified implementations will speed up your project!
I'll try and report later, but more than once I found strange results on JS performance. Take this post as an example:
On some properties (not all), differences are amazing:
No chance to do some estimation based on "logic"...
I tried this
and this are the results (which are greatly varying with each run):
Built-in map - Small Array: 0.18896484375 ms
Custom myMap - Small Array: 0.5419921875 ms
Custom myMap2 - Small Array: 0.6591796875 ms
Built-in map - Medium Array: 14.93798828125 ms
Custom myMap - Medium Array: 9.138916015625 ms
Custom myMap2 - Medium Array: 11.64697265625 ms
Built-in map - Large Array: 2860.112060546875 ms
Custom myMap - Large Array: 235.31494140625 ms
Custom myMap2 - Large Array: 1246.418212890625 ms
So, as expected, differences are larger visible and dominant for very large arrays, but neglectible for usual sizes.
You actually found a very interesting pitfall about creating a temporary object when accessing string methods. If you collect some of these pitfalls and publish them, I'd love to read them!
It would be even more interesting to test
.filterthan.mapbecause this method can return a smaller array. It would be interesting to find the threshold of the returned number of elements, at which it is more advantageous to use dynamic array allocation, if such a threshold exists.Writing a collection of JS pitfalls would probably fill a whole book. And even if you know all this tips, this does not save you from tapping into one. We will still need to do some performance testing.
If you are interested in general JS performance, maybe this is a comprehensive source.
But as Panagiotis Tsalaportas said:
Some of these aren't quite recreating JS functionality - you're missing the optional
thisArgonmapandfilter.That's right, showing all aspects would actually be cumbersome, so I decided to show the most interesting ones. The implementation of
thisArgin this case is extremely trivial.Things like the filter implementation have bugs in the code, like misnamed parameters etc.
That's definitely not how
finallyworks. There's no exception throwing in afinallyHey!
First, I would call a "typo", not "bugs". But thank you, I have corrected it!
Second, let's break down the functionality of
.finallyand how it's being used inMyPromiseclass.In traditional synchronous code, a
finallyblock indeed runs after atry/catchblock regardless of the outcome (whether thetryblock executed successfully or an exception was caught in thecatchblock), and it is used for cleanup activities. It's true that in such a context, you wouldn't typically throw exceptions from afinallyblock because the purpose offinallyis not to handle errors but to ensure some code runs no matter what happened in thetry/catchblocks.However, when it comes to promises,
.finallyhas a somewhat different behavior:.finallyis also fulfilled with the original value..finallyis also rejected with the original reason..finallyruns successfully, it does not alter the fulfillment or rejection of the promise chain (unlike what you suggest)..finallycallback itself, or if it returns a rejected promise, this will become the new rejection reason for the chain.Great article! I especially like the details of Description and Key Aspects...these are essentially the requirements process on a small scale.