MousePaw Media is looking for C++ and Python developers who are interested in working on unusual, cutting-edge libraries, tools, and games.
Here's a look at a few of our current projects:
PawLIB 1.1: High-performance, memory efficient containers and utilities for the C++ language. We're expanding our testing library (Goldilocks), improving and expanding our data structures (Flex), making message output a delight again (IOChannel), and building a tool for streamlining the design of CLI interfaces (Blueshell).
Right now, we're working on iterators for the Flex data structures, adding a new high-performance, doubly-linked list implementation, and building our collection of sorting algorithms.
Omission is a game written in Python 3. It currently uses the Kivy GUI toolkit, but needs to be re-implemented in Qt5 (PySide2).
DiamondQuest is a brand new Python 3 game, which will use the Qt5 (PySide2) GUI toolkit. We're especially needing someone with pixel-art skills to create the retro-style graphics.
Ratscript: A brand new language which seeks to combine an innovative, obvious syntax with a powerful combination of paradigms. Ratscript is being designed specifically for the next generation of game development. Takes cues from Python and Rust, among others.
Anari: A vector-based animation engine implemented in C++, allowing for memory-efficient interactive animations to be deployed onto old and new hardware alike.
Infiltrator is an upcoming Python 3 party game. We have an earlier version implemented in C++, but we want to recreate it in Python3 and Qt5 (PySide2).
See something you like? Jump right in! We have a robust development platform, centered around a carefully-honed Phabricator instance.
For more information, visit mousepawmedia.com/opensource or contact developers (at) mousepawmedia (dot) com. You can also ask questions and join the discussion us on the Lobby chatroom on our Phabricator.
developers (at) mousepawmedia (dot) com
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