You're correct in identifying a current weakness of Flutter with iOS. Suggest you search online for other "undiscovered" problems that you're wondering about. There are likely more problems, some may be showstoppers. Flutter might be good for enterprise or business apps where you can control the hardware and the hardware is a specific Android model such as a Google Pixel. I wrote on another comment on this article that we're only using Flutter for prototyping and demonstrations, primarily on Android. Though, it does work on iOS and we do show it on iOS.
Flutter Web and Flutter Desktop are at the proof-of-concept stage at the moment. React is quite a bit ahead in those areas at the moment.
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You're correct in identifying a current weakness of Flutter with iOS. Suggest you search online for other "undiscovered" problems that you're wondering about. There are likely more problems, some may be showstoppers. Flutter might be good for enterprise or business apps where you can control the hardware and the hardware is a specific Android model such as a Google Pixel. I wrote on another comment on this article that we're only using Flutter for prototyping and demonstrations, primarily on Android. Though, it does work on iOS and we do show it on iOS.
Flutter Web and Flutter Desktop are at the proof-of-concept stage at the moment. React is quite a bit ahead in those areas at the moment.