I am planning on porting a game project I started from XNA to Unity. I've tried this several times.
The largest issue I keep hitting is I'm getting wrapped up in the coding
aspect and learning more about the tool rather than focusing on the project.
What I liked about XNA was the code only approach since I'm a developer first. However, I am not aware of many platforms that still support it and it's a pain getting it up and running on newer computers hence the move to Unity. Also since Unity is a popular tool with more support currently.
For further actions, you may consider blocking this person and/or reporting abuse
We're a place where coders share, stay up-to-date and grow their careers.
I am planning on porting a game project I started from XNA to Unity. I've tried this several times.
The largest issue I keep hitting is I'm getting wrapped up in the coding
aspect and learning more about the tool rather than focusing on the project.
What I liked about XNA was the code only approach since I'm a developer first. However, I am not aware of many platforms that still support it and it's a pain getting it up and running on newer computers hence the move to Unity. Also since Unity is a popular tool with more support currently.