When it comes to TypeScript, a big part of the game is defining types.
With this, we can define annotations, but they can appear in more places.
In this specific article, we will go through the most basic types, and eventually, we'll dive a bit deeper into extended kinds.
The pillar of types
There are the primitive types that are very commonly used in JavaScript, basically responsible for most of your variables, and these three are:
-
string: A string value -
number: A integer/number value, JavaScript doesn't care if it's anintorfloat. They call it anumber -
boolean: The good old true or false
Besides these three pillars, you might need an array of certain elements.
Let's say an array of strings. We can use the bracket annotation for that: string[].
A tale of caution
When it comes to TypeScript, the default type will be used if you don't define something in particular.
This type is called any, and it could be anything.
You want to avoid using the any type when defining types.
You can even set the noImplicitAny flag to throw errors if any is used.
Using the types
Whenever you declare a variable or function, you can annotate the type by using a : {type} format.
Let's see how it would look for a variable and function:
let username: string = 'Chris';
const myName = (name: string) => {
console.log(`Hello ${name}`);
};
However, note that we don't explicitly have to mention a type on the' username' variable.
This is because TypeScript is smart enough to derive this as a string.
Let me show you what I mean by that:
In the image above, you can see that we set the value as a string on the left and the right as a number.
Without explicitly telling a type, TypeScript knows what is going on.
This is only possible with variables that have a direct value!
We can also define the return type for functions.
We have a function that takes a number but returns a string.
const numberToString = (number: number): string => {
return number.toString();
};
const output = numberToString(123);
Note the : string behind the function, which is used to define a function's return type.
We already had a brief look at the array type. Another side pillar is the object annotation, defined by curly brackets.
const getFullName = (user: {firstname: string, lastname: string}): string => {
return `${user.firstname} ${user.lastname}`;
};
getFullName({firstname: 'Chris', lastname: 'Bongers'});
In the above example, the function accepts an object as the user variable. This object has two properties which both are strings.
Making types optional
Let's take the above example. There might be cases where we only know the first name and still want to call this function.
In our current implementation, it will throw a TypeScript error.
You can see that TypeScript states we are missing a required type of the last name.
We can prefix the : with a question mark to make a type optional.
const getFullName = (user: {firstname: string, lastname?: string}): string => {
return `${user.firstname} ${user.lastname}`;
};
It's important to note that by default, variables are required. We must explicitly mention which ones are optional.
What if my variable has multiple types?
This happens more often. Let's take an ID. For example, it could be a number or a string.
To define a type that has multiple, we have to use the union type.
You can define these union types using the pipe | option.
const getUserId = (id: number | string) => {
return `Your ID is ${id}`;
};
getUserId(123);
getUserId('Chris123');
As you can see, both use-cases are now valid.
However, what if we need to use a particular function that's not valid for one of the two?
We want to prefix the number IDs with a batch prefix, but the string versions already have this:
const getBatchString = (id: number | string): string => {
if (typeof id === 'number') {
id = `batch-${id}`;
}
return id;
};
getBatchString(123);
getBatchString('batch-123');
In the above example, you can see that we can use typeof to determine which one of the two it is.
In the case of a number, we prefix it with a string. Otherwise, we return the string.
Both these use-cases will return batch-123.
And that's it for the basic types of TypeScript and how we can use them.
Thank you for reading, and let's connect!
Thank you for reading my blog. Feel free to subscribe to my email newsletter and connect on Facebook or Twitter


Latest comments (16)
You're still missing the point: there are essential tools and there are convenience tools. Version control, build tools and compiler, etc. are essential, you can't build software without them. IDE is a convenience tool. One can change such tools without affecting ability to build software. You prefer VSCode, somebody else prefers vim or some other IDE. It's not your decision what is productive to them.
Again, I see no point to argue and don't understand why you're trying to convince me that your taste is better than others.
It's sad that you consider valid only your taste. Worse is that you telling me what I should do according to your inability to accept approaches different from yours. Just keep in mind that not everyone using your favourite IDE.
I see no point to argue. I prefer to be explicit, preserve context and use language capabilities to express my intents. I believe that this is important, because my projects usually living many years and often it's not me who reads and changes my code and I can't make any assumptions in what conditions it will happen.
You prefer to rely on external, not essential and not always available tools and assume that you or someone, who will be reading your code, will have the same or similar non-essential tools. I see no problems with that. Your project, your code, your rules. I'm just trying to point that conditions could be different and your approach is not always applicable.
You, seems, read my answer not carefully enough. There is often a need to read code not only in IDE.
When you write code, you have a local context - business logic, algorithm, variables/parameters and their types. If you need to call some function, there is a narrower local context too - what you need to pass as parameters and what you'll get back. If you only writing code, often you need to take a look at function declaration to figure out what needs to be passed and what it will return. If return type is inferred, you have to look inside the function code to figure out the return type. The same happens when one reads the code (especially outside the IDE). Need to look inside the code to figure out something is a clear sign that part of context is lost. And lost context is a source of distraction and increased mental overhead. Brevity is good as long as it doesn't loss context.
Return type is part of the context, preserving it helps reading the code.
Exactly, but isn't this fact making situation worse?
What about this place ;)
Design by Contract is attributed to Bertrand Meyer in connection with the Eiffel OOPL (1986) but the "type first" notion appears elsewhere like in Clojure's "thinking in data, modeling in data, and working in data" which is most definitely not OO.
And the idea of "function types as contracts" is up-to-date - 3.7.1 Types and Contracts.
Explicit types serve as deliberate "check points" during type checking/linting.
Expedience is always fielded as the primary motivation for "implementation first, contract last" approaches. But more often than not, contract last approaches save you time in the short term but create problems (that could be avoided by actively managing your types) in the long term (TTIS - Time-To-Initial-Success).
To some degree it's like saying "I know that JSDoc annotations are helpful for maintenance but keeping them in sync with the code slows me down so it's not worth it". Types are part of the application's specification that are supposed make it easier to reason about the code, so it helps if they are not buried somewhere in the implementation.
I guess the lesson here is: just because TypeScript is being used doesn't actually reveal whether the potential of types is being leveraged to maximum effect (to the extend that is even possible in TypeScript).
Aside:
declare)