Definitely! I think that's a good idea. You can have an overarching Game class that maintains a list of players and the list of cards, and ask for how many players to create in the constructor. Then, each player can be a Player instance, you can have a CardDeck, and a Card...I think classes and objects are really useful for organizing your code as it gets bigger. You can keep most of the same actual logic, it just provides a convenient, readable structure.
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Definitely! I think that's a good idea. You can have an overarching
Game
class that maintains a list of players and the list of cards, and ask for how many players to create in the constructor. Then, each player can be aPlayer
instance, you can have aCardDeck
, and aCard
...I think classes and objects are really useful for organizing your code as it gets bigger. You can keep most of the same actual logic, it just provides a convenient, readable structure.