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Long Châu
Long Châu

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EZ Mother Devlog #5

Sorry for a long delay.

Last month (Nov-2025) I have a flu that require many weeks to recover.
However, the project is never stop growing.

I feel like this is the best productivity month I've ever done.

I do this project alone and now I have a friend who will do with me. A 2D artist. Yes. Now it's a team.

My project now has more promising.

Changelog:

  • Update drop rate stat config
  • Update Mother sprite
  • Enhance the UI stats with arrow for decreasing and increasing.
  • Overhaul the movement mechanic. Remove joystick movement and replace with point-and-click movement.
  • Add visual arrow for movement destination.
  • User now can interact with items by clicking to.
  • Block action when interacting.
  • Have interacting time.
  • Each item has its own interacted time.
  • Update more interacting items: TV, Toilet, Toilet Sink, Fridge.

Next planning:

  • Overhaul the UI.
  • Add VFX.
  • Create more items.
  • Have baby wonder-week.
  • Baby AI.
  • More challenges.
  • Interactable item has black outline while selected item has yellow outline.

https://youtube.com/shorts/VqfG5twOUGQ?feature=share

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