I've been a full stack developer since 2004. I have a lot of experience with the cloud and everything from Java to JavaScript. I love code, technology, gaming, microcontrollers, and hiking!
One way to show the live bitrate, latency and buffer in real time would be to use setInterval on the client and retrieve those values from the player itself:
One way to show the live bitrate, latency and buffer in real time would be to use
setIntervalon the client and retrieve those values from the player itself:I had no idea this was possible. Thank you very much!