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Discussion on: What I've learned from my 2nd Game | Teddy's Crew

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samsour profile image
samsour

Great work again!

For me the hardest part really is to set a limited list of features that will be implemented in the game. My lists are pretty much endless therefore I don't feel like I reach my goals ever. That can be frustrating.
Have you ever thought about a multiplayer? Maybe socket.io?

Btw: your last commit in your electron package.json made me laugh :D

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tuskat profile image
Cedric Marcellin

Thank you!

It's definitely not easy to deal with that. Especially if it's an open project with no deadline.
I think asking yourself how much time you actually want to spend on the project might help a little bit.

Maybe doing something like #100DaysofGameDev or similar challenge would help in scoping down :0

Twice I've thought about making games using socket.io, twice I've just made a single player instead. I'd love to actually make that one day!

Hehehe yeah I work on different machines and I updated that thing so many times it got me a little bit fruity about it :'D