I agree, but for camera based apps (which are only a handful) you will need a physical device as well as a few other API's. But many people use older MacBooks which might make it hard for the iOS simulator to run smoothly.
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I agree, but for camera based apps (which are only a handful) you will need a physical device as well as a few other API's. But many people use older MacBooks which might make it hard for the iOS simulator to run smoothly.