Three words. Creative problem solving.
Artists are often said to be abstract thinkers and their thought process is lost on engineers. I see it completely differently though. Art is about innovation, putting pieces together that don’t usually fit to display some new idea in a tangible piece of artwork.
Engineering by definition is the application of science and design to innovate or build something. Essentially both artists and engineers are solving problems to produce something tangible.
Engineers can get stuck in established modes of operation just as much the artist who produces artwork with a stale medium or the writer who is blocked. Both can become referential, losing the edge one should have to be innovative.
TBH I think with all the emphasis on STEM we forget that Art, Fashion, Design drives a lot of innovation. We lost the A and without it with lost some of the STEAM in our everyday process.
As another artist turned developer this really hits home. People need to rethink the importance of STEAM. I've found most artist turned engineers find solutions to the problem and have a drive unlike others. That being said most like most artists, they're never satisfied with the work they're producing no matter how good or bad!
Anyone can be a perfectionist and even people with comp sci degrees can have an amazing drive.
There are times when people with a comp sci background have preconceived notions about artists turned engineers. The best way I’ve found to combat these notions is to immerse yourself in performant algorithms and best practices for performance. Learn Big O back to front, scrutinize your code before your push it to ensure it is performant. There are engineers who think it’s a good idea to code MVP, make it performant later. Make the code performant now instead and it will diffuse the preconceived notions you the “artist” doesn’t know what you are doing.
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