So we have three votes for ethics, two for gamification, and one for distributed systems so far. I was looking at the PWL ethics category and the pickings are pretty slim - just one paper from 1984, which I suspect might not be terribly relevant right now. I found several free papers on Academia.edu that seem promising, but not having read them yet, I can't vouch for quality. Here are a few general topics and themes that popped up in an initial search:
Logic and Ethics
Privacy and the Internet of Things
Examination/overview of the field of cyberethics
Ethics and concerns of social networking
Utilization of personal health data
Video game design and identity
Ethics of publishing data
Deterrence in cyberspace
AI/Machine Learning/Fake Data
Gamification and Distributed Systems have more robust options available in the PWL repo, which is nice because they've already been vetted by the PWL community.
Let me know if any of the above topics particularly sticks out, and I'll link a few papers here and we can narrow down what we'd like to focus on for our first discussion.
Also, if you have ideas on how better to choose a paper as a group, lmk.
So I just noticed that the ethics paper in the PWL repo is "Reflecting on Trusting Trust", which, IMO, has a few things going for it:
It's only three pages long, so it's a nice little way to dip our toes in the water
Even though the paper is 34 years old, I would say it's still relevant - the Rust compiler team was dealing with the issue described in the paper only two years ago!
If we wanted to pick a gamification paper, I think "Defining Gamification - A Service Marketing Perspective" would be a good start, since it's also quite short, and defining the term we're reading about would be a good foray into the topic, I think =)
Among the topics you posted above, the following stick out to me as being particularly interesting:
So we have three votes for ethics, two for gamification, and one for distributed systems so far. I was looking at the PWL ethics category and the pickings are pretty slim - just one paper from 1984, which I suspect might not be terribly relevant right now. I found several free papers on Academia.edu that seem promising, but not having read them yet, I can't vouch for quality. Here are a few general topics and themes that popped up in an initial search:
Gamification and Distributed Systems have more robust options available in the PWL repo, which is nice because they've already been vetted by the PWL community.
Let me know if any of the above topics particularly sticks out, and I'll link a few papers here and we can narrow down what we'd like to focus on for our first discussion.
Also, if you have ideas on how better to choose a paper as a group, lmk.
So I just noticed that the ethics paper in the PWL repo is "Reflecting on Trusting Trust", which, IMO, has a few things going for it:
If we wanted to pick a gamification paper, I think "Defining Gamification - A Service Marketing Perspective" would be a good start, since it's also quite short, and defining the term we're reading about would be a good foray into the topic, I think =)
Among the topics you posted above, the following stick out to me as being particularly interesting:
Ethics and concerns of social networking and Utilization of personal health data seem interesting just going from the title.