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Dev/Tools/Tech
- Unity
- Unity 2019.2.8 / 2018.4.10
- Unity 2019.3.0b6
- Unity Roadmap @ Unite Copenhagen 2019
- Speed up mobile iteration with the new Device Simulator
- Labs Spotlight: Project MARS
- Unlocking Unity Animator’s interruption full power
- 3 Ways Unity Addressables Will Save Your Game
- Unity Immediate and the Art of Automating Playtests - General and Gameplay Programming
- Unreal
- Featured Free Marketplace Content - October 2019
- Real-time ray tracing in Unreal Engine - Part 2: architectural visualization
- Amazon/Lumberyard
- Creating a Battle Royale Game Using Unity and Amazon GameLift
- CryEngine
- CRYENGINE 5.6.2 hotfix available now
- Bite-size Ragdoll Component Tutorial
- Godot
- Basic cryptography, SSL improvements
- Dev snapshot: Godot 3.2 alpha 1
- Xenko
- September 2019
- VR/AR
- Increasing Fidelity with Constellation-Tracked Controllers
- OC6 Keynote: Developer Features and Tools
- Day 1 at OC6: Technology Highlights
- Day 2 at OC6: Session and Show Floor Highlights
- The Latest Social Features for Developers: Deep Linking, Destinations, Spatial VoIP and more
- Game Design User Experience Best Practices // Ultimate Guide - UX for Games
- Stadia
- Stream Connect Comes to Tom Clancy's Ghost Recon Breakpoint
- Microsoft
- Announcing Windows 10 Insider Preview Build 18995
- Announcing Windows 10 Insider Preview Build 18362.10022 (19H2)
- Windows 10 SDK Preview Build 18990 available now!
- Windows 10 WinRT API Packs released
- PIX 1909.23 - New timing capture features, performance improvements and bug fixes
- .NET Core Support and More in Visual Studio 2019 version 16.3 - Update Now!
- Visual Studio 2019 for Mac version 8.3
- Tracepoints: Debug with less clutter
- Visual Studio for Mac: Top Features of the New Editor
- C++20's Conditionally Explicit Constructors
- Simon's Tech Blog: DXR AO
- Other
- Game Networking Demystified, Part V: Client Prediction
- Getting goosey with Debussy: Creating an adaptive score for Untitled Goose Game
- SPLATTERTILES: How to tile your game without all that FUSS!
- Engaging Level Design for Combat - Pt 2
- Snapdragon Profiler 2019.3 Available
- NVIDIA Announces Nsight Systems 2019.5
- Free HLSL Shader Tutorial Videos
-
Industry News
- Microsoft-related
- Microsoft launches Project xCloud public test next month
- VR/AR
- Oculus adding hand-tracking to Quest
- 20% of the Oculus Store's $100 million lifetime sales were Quest titles
- Apple AR Headset FOV, Codename, and Stereoscopic Mode Found in iOS
- Oculus Quest Will Soon be Able to Play All Rift Games via PC Tether
- Pimax to Start Shipping "8K" X & "8K" Plus This Year, Ruggedization Available on All Models
- Other
- The Legend of Zelda: Link's Awakening topples Borderlands 3 in UK Charts
- New releases, led by Borderlands 3, shake up EMEAA charts
- Epic paid 505 Games parent over $10m for Control PC exclusivity
- Google announces Play Pass subscription service
- Yacht Club Games bids farewell to Shovel Knight
- Switch Lite shifts 160,000 units during first week in Japan
- Naughty Dog drops online mode from The Last of Us Part II to focus on single-player
- Mario Kart Tour downloaded over 10m times globally in its first day
- Link awakens at the top of the EMEAA charts this week
- FIFA 20 and Xbox One dominate UK charts
- Switch Lite added to Joy-Con drift class action lawsuit
- Cuphead hits 5m sales in two years
- Shawn Layden departs Sony Interactive Entertainment
- Sony lowers price of PS Now streaming service and adds 'marquee' titles
- Fortnite US July revenues down 52% year-over-year
- On average, it costs $35.42 to get a mobile gamer to make first in-app purchase
- Discord confirms layoffs
- Sony indicates PlayStation cross-play has now left beta
- WGA removes video game writing category from 2020 awards
- Unity acquires ChilliConnect
- Call of Duty: Mobile surpasses 35m downloads in just three days
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Games/Retro/Misc/Stuff I Think is Interesting
How to Diagram Your Cloud Architecture
Cloud architecture diagrams provide critical visibility into the resources in your environment and how they’re connected. In our latest eBook, AWS Solution Architects Jason Mimick and James Wenzel walk through best practices on how to build effective and professional diagrams.
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