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Carlos
Carlos

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Godot 3D Multiplayer Template: A Starting Point for Creating 3D Multiplayer Games

Introduction

Building a 3D multiplayer game can quickly become overwhelming, especially when dealing with networking, synchronization, and player management.
To reduce this initial complexity, I created the Godot 3D Multiplayer Template, a starter project built with Godot Engine 4.5 that provides a solid and reusable multiplayer foundation.

This template is meant to save time on boilerplate setup so you can focus on gameplay, mechanics, and game design.

What’s Included?

This template covers the most common systems required in real multiplayer games:

  • Network System: A base for managing client-server connections, allowing multiple players to connect and interact within the same environment.

  • Player Management: Easily add multiple players to the game, controlling their interactions and movement in a 3D space.

  • Real-Time Synchronization: Player movements and animations are smoothly synchronized, ensuring a consistent experience for everyone.

  • Player Name Displayed: Each player's nickname is shown above their character for easy identification.

  • Player Skin Selection: Players can choose from four skin options (red, green, blue, or yellow) to personalize their avatars.

  • Global Multiplayer Chat: An integrated chat system allows players to communicate in real-time with everyone in the game.

  • Multiplayer Inventory System: Server-authoritative inventory management with 20-slot grid layout, real-time drag-and-drop functionality.

  • Dedicated Server Support: Headless mode support for running a real multiplayer server environment.

Who Is This For?

  • Developers learning multiplayer in Godot 4
  • Indie devs prototyping multiplayer mechanics
  • Anyone who wants a clean and extensible 3D multiplayer base

Final Thoughts

This project is not a finished game, but a practical multiplayer template designed to be extended.
You can fork it, customize the systems, or use it as a learning reference for multiplayer development in Godot.

If you’re starting a multiplayer project or want to understand how these systems fit together, this template can give you a strong head start.

To use the template, you can download its official repository from GitHub or access it directly in the Godot Asset Library.

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