Recent Research on Pose Detection Models: BlazePose, MoveNet and More
In a recent project requiring pose detection, I researched models including BlazePose and MoveNet. Below is a detailed comparison.
The evaluation includes various runtime environments such as mediapipe, tfjs, webgl, webgpu, and wasm.
Practical example: PoseDetector
Source code: PoseDetector Source Code
Different combinations are suitable for different scenarios, including medical monitoring, fitness, dancing, etc.
I. Model Architecture and Core Technology Comparison
1. BlazePose
- Technical Features:
- Detects 33 keypoints, supports 2D/3D pose estimation, and enhances stability for complex movements (like yoga) through virtual keypoints (body center, rotation angles).
- Based on lightweight convolutional networks, offers strong real-time performance, suitable for mobile deployment (Android/iOS), supports multi-person pose tracking.
- Runtime Support:
- MediaPipe: Cross-platform (mobile, web, desktop), high-performance inference via Barracuda (Unity GPU acceleration) or TensorFlow Lite.
- WebGL/WASM: In-browser processing with MediaPipe's JavaScript interface, supports real-time camera input.
2. MoveNet
- Technical Features:
- Detects 17 keypoints, offers Lightning (fast) and Thunder (high-precision) models, uses smart cropping to improve prediction quality.
- Optimized for edge devices, suitable for real-time video stream processing.
- Runtime Support:
- DepthAI hardware: Real-time pose tracking on OAK devices, supports Edge mode (low latency).
- PyTorch/TFJS: Implementations available in PyTorch and TensorFlow.js for easy integration into web or mobile applications.
3. YOLO11
- Technical Features:
- Integrated pose estimation module, supports single/multiple person detection, high parameter efficiency (22% fewer parameters than YOLOv8m with higher accuracy), compatible with COCO keypoint datasets.
- Unified framework for multiple tasks (detection, segmentation, pose estimation, tracking), supports GPU acceleration and edge computing.
- Runtime Support:
- WebGPU: Native GPU acceleration through browsers, suitable for high-framerate AR/VR scenarios.
- WASM: Optimized model inference speed, enhances real-time performance on web.
II. Runtime Performance and Platform Compatibility Comparison
Runtime | Performance Advantages | Suitable Scenarios | Limitations |
---|---|---|---|
MediaPipe | Cross-platform (mobile/web/desktop), supports multiple models (pose, hand, face) | Fitness apps, AR/VR interaction, medical rehabilitation | Complex models require high computing power, web relies on WASM |
TFJS | Pure web support, rapid prototype development | Online fitness courses, virtual try-on | Limited performance for complex models, depends on browser optimization |
WebGPU | High-performance GPU acceleration, suitable for large-scale computation | High framerate AR/VR, 3D pose visualization | Poor browser compatibility (Chrome/Firefox only) |
WebGL | Graphics rendering acceleration, suitable for visual feedback | Skeleton visualization, virtual background segmentation | Low efficiency for compute-intensive tasks |
WASM | Near-native performance, optimized model inference | Complex model deployment on web, real-time video processing | High development complexity, difficult debugging |
III. Typical Application Scenario Analysis
1. Fitness and Sports Analysis
- BlazePose: Real-time action counting (squats, push-ups) via MediaPipe, Unity integration for fitness games.
- MoveNet: Combined with DepthAI hardware for low-latency feedback in outdoor sports scenarios.
- YOLO11: Multi-task support suitable for comprehensive fitness systems (action recognition + obstacle avoidance).
2. Medical and Rehabilitation
- BlazePose: 3D pose estimation for monitoring patient rehabilitation movements, requires GPU support.
- MoveNet: Real-time patient posture analysis on edge devices, low cost.
- YOLO11: Combines multimodal data (action + environment) to optimize rehabilitation assessment.
3. Industrial and Interactive Applications
- BlazePose: Unity integration supports virtual try-on, human-computer interface development.
- MoveNet: Combined with OpenCV for multi-object tracking, suitable for smart factories.
- YOLO11: Supports OBB (Oriented Bounding Box) detection and tracking, ideal for robot navigation.
IV. Selection Recommendations
- Mobile/Cross-platform Deployment: Prioritize BlazePose + MediaPipe (high precision) or MoveNet + DepthAI (low power consumption).
- Web Applications:
- Lightweight requirements: MoveNet + TFJS.
- High-performance requirements: YOLO11 + WebGPU/WASM.
- Multi-task Scenarios: YOLO11's unified framework offers strong scalability, suitable for complex interaction requirements.
V. Future Trends
- Model Lightweight: MoveNet's Lightning model and BlazePose's mobile optimizations will continue to drive edge computing applications.
- Cross-platform Integration: WebGPU and WASM combination will enable high-performance pose recognition in browsers.
- Self-supervised Learning: Virtual keypoint design (like in BlazePose) reduces annotation dependency and improves generalization capabilities.
For implementation details, refer to the open-source repositories of each model (BlazePose-tensorflow, depthai_movenet, YOLO11 official documentation).
Try it here: PoseDetector
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