Back in 2020, amidst lockdown and uncertainty, a casual conversation with my mentor Mr. Om Verma sparked an idea. I had proposed building an app that teaches programming to toddlers. As a parent himself, he offered a different perspective:
“Rather than teaching code, why not build something that connects children to reality? Help them recognize colors or differentiate between materials like plastic, wood, and metal.”
At the time, I was too wrapped up in my tech-centric thinking to appreciate the simplicity of his suggestion. But observing my two-year-old nephew and his learning patterns soon made me realize, he was right.
The Birth of TippyTippy Top
Later that year, during the TechGig and Google Hackathon, I developed a YouTube-integrated app for toddlers that curated educational videos in an interactive format. I called it TippyTippy Top, a playful nod to the childhood game “Tippy Tippy Tap, which color do you want?”
Although the project paused post-hackathon, my nephew kept asking:
“Chachu, when will you finish the game you’re making for me?”
That innocent question nudged me forward.
A Fresh Start: TippyTippy Avatar
In 2022, I pivoted to something more visual and tactile i.e., TippyTippy Avatar. I imported the open-source Avataaars sketch library into Figma, exported assets to SVGs, and used PhotoPea (an online PSD, SVG, Image editor) to simplify mask paths and customize illustrations.
I added export buttons for PNG and SVG, crafted a basic UI using Ant Design’s drawer component, and maintained a touch-only experience. But the lack of efforts showed, neither my friends nor my nephew were impressed.
An Unexpected Wake-Up Call
Fast forward to 2025, my nephew joined first grade and fell in love with the school’s Computer Lab. I assumed he’d be learning MS Paint, like I did. Instead, he told me about a game called Dragon Drop, a zigzag maze where you drag a dragon without hitting walls or obstacles.
It was a revelation:
- The new generation that has mastery in operating touch devices lacks significantly in operating the mouse.
- Toddlers love everything that is easy to figure out, and give them Quick rewards.
- Any sort of bugs in apps dedicated to a toddler, whether Ui, lack of interaction, or crash, affect the toddler's learning, confidence, and self-esteem.
- Simplicity is the answer
A New Purpose for TippyTippy Avatar
With this clarity, I decided to revive the project, this time with a refined goal:
- Teach toddlers about Emotions, Face parts and Expression
- Help them master mouse control
- Familiarize them with colors
- Enhance creative skills by allowing them to personalize the avatar
The Redesign Journey
I started with Chakra Ui, and then tried the latest version of AntDesign, both are excellent frameworks but were not offering me the simplicity that I required.
Finally, I landed on TailwindCSS and reimagined the app with these principles:
- No hidden drawer, everything will be 1 or max 2 click away.
- No congested design, everything will have proper tap target, alignment and proper spacing
- Instead of Text heavy, app would have icons and something that toddlers can visualize.
Result : A Birthday Surprise
I demoed the app to my nephew on his birthday, and the wow factor on his face was the result and my ultimate reward.
What’s Next
The roadmap ahead:
- Mouse-aware interactions
- More intuitive UI flows
- Mobile and touch-first experience
- Progressive Web App
- SVG Editor with Cloud Sync
- AI Integration
You can preview the app here: https://dakshim.github.io/tippytippyavatar/
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