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Ajao Yussuf
Ajao Yussuf

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Building a Production-Ready Rate Limiter with Redis & Lua in NestJS (Part 1)

Building a Production-Ready Rate Limiter with Redis in NestJS (Part 1: Core Redis Implementation)

Rate limiting is critical for any production API - it protects your infrastructure from abuse, prevents DDoS attacks, and ensures fair resource allocation across users. After building several SaaS applications, I've learned that a good rate limiter needs to be more than just "X requests per minute."

In this two-part series, I'll walk you through building a production-grade rate limiter that I'm currently using in production. This isn't a basic tutorial - it's a battle-tested implementation that handles Redis cluster support, atomic operations with Lua scripts, and graceful degradation.

Part 1 (this article) covers the core Redis implementation with Lua scripts for atomic operations.

Part 2 will cover workspace-aware business logic, plan-based limits, and multi-tenancy considerations.

Why Redis for Rate Limiting?

Before diving into code, let's address the fundamental question: why Redis?

In-memory solutions (like storing counters in your Node.js process) work fine for single-server setups, but they break in distributed systems. If you're running multiple instances of your API (which you should be), each instance would have its own counter, making your rate limits ineffective.

Redis solves this by providing a centralized, extremely fast storage layer that all your API instances can share. It's perfect for rate limiting because:

  • Sub-millisecond read/write operations
  • Atomic operations via Lua scripts (no race conditions)
  • Built-in TTL (automatic key expiration)
  • Supports both single-instance and cluster deployments

The TypeScript Interfaces

First, let's define the contracts our rate limiter will work with:

export interface RateLimitConfig {
  windowMs: number;           // Time window in milliseconds
  maxRequests: number;        // Max requests allowed in window
  blockDurationMs?: number;   // How long to block after exceeding limit
}

export interface RateLimitResult {
  totalHits: number;          // Current request count
  resetTime: Date;            // When the window resets
  remaining: number;          // Requests remaining
  isBlocked: boolean;         // Whether the user is blocked
  retryAfter?: number;        // Seconds until unblocked
}
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Setting Up the Redis Connection

Our RedisRateLimiter service needs to support multiple deployment scenarios - local development with a single Redis instance, production with Redis clusters, and cloud providers like Upstash or Railway.

import {
  Injectable,
  Logger,
  OnModuleInit,
  OnModuleDestroy,
} from '@nestjs/common';
import { ConfigService } from '@nestjs/config';
import Redis, { Cluster } from 'ioredis';
import { RateLimitResult, RateLimitConfig } from '../interfaces/security.interface';

@Injectable()
export class RedisRateLimiter implements OnModuleInit, OnModuleDestroy {
  private readonly logger = new Logger(RedisRateLimiter.name);
  private redis!: Redis | Cluster;
  private readonly keyPrefix = 'rate_limit:';
  private readonly blockPrefix = 'rate_limit_block:';

  constructor(private readonly configService: ConfigService) {}

  async onModuleInit() {
    await this.initializeRedis();
    this.startPeriodicCleanup();
  }

  async onModuleDestroy() {
    if (this.redis) {
      await this.redis.disconnect?.();
    }
  }

  private async initializeRedis(): Promise<void> {
    const redisConfig = this.getRedisConfig();

    try {
      if (redisConfig.cluster && redisConfig.cluster.length > 0) {
        // Redis Cluster for high availability
        this.redis = new Redis.Cluster(redisConfig.cluster, {
          redisOptions: {
            password: redisConfig.password,
            db: redisConfig.db,
            keyPrefix: this.keyPrefix,
            maxRetriesPerRequest: 3,
            lazyConnect: true,
            keepAlive: 30000,
            connectTimeout: 10000,
            commandTimeout: 5000,
          },
          enableOfflineQueue: false,
          retryDelayOnFailover: 100,
          scaleReads: 'slave',
        });
      } else if (redisConfig.url) {
        // Single instance via URL (Render, Upstash, Railway)
        this.redis = new Redis(redisConfig.url, {
          keyPrefix: this.keyPrefix,
          lazyConnect: true,
          maxRetriesPerRequest: 3,
          keepAlive: 30000,
          connectTimeout: 10000,
          commandTimeout: 5000,
        });
      } else {
        // Single instance via host/port (local development)
        this.redis = new Redis({
          host: redisConfig.host,
          port: redisConfig.port,
          password: redisConfig.password,
          db: redisConfig.db,
          keyPrefix: this.keyPrefix,
          lazyConnect: true,
          maxRetriesPerRequest: 3,
          keepAlive: 30000,
          connectTimeout: 10000,
          commandTimeout: 5000,
        });
      }

      // Event handlers for monitoring
      this.redis.on('connect', () => this.logger.log('Connected to Redis'));
      this.redis.on('error', (error) =>
        this.logger.error('Redis connection error:', error),
      );
      this.redis.on('close', () => this.logger.warn('Redis connection closed'));
      this.redis.on('reconnecting', () =>
        this.logger.log('Reconnecting to Redis...'),
      );

      await this.redis.ping();
      this.logger.log('Redis rate limiter initialized successfully');
    } catch (error) {
      this.logger.error('Failed to initialize Redis:', error);
      throw error;
    }
  }

  private getRedisConfig() {
    const clusterNodes = this.configService.get<string>('REDIS_CLUSTER_NODES');
    return {
      url: this.configService.get<string>('REDIS_URL'),
      host: this.configService.get<string>('REDIS_HOST', 'localhost'),
      port: Number(this.configService.get<number>('REDIS_PORT', 6379)),
      password: this.configService.get<string>('REDIS_PASSWORD'),
      db: Number(this.configService.get<number>('REDIS_DB', 0)),
      cluster: clusterNodes
        ? clusterNodes.split(',').map((node: string) => {
            const [host, port] = node.split(':');
            return { host, port: parseInt(port || '6379', 10) };
          })
        : undefined,
    };
  }
}
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Key design decisions here:

  1. Flexible configuration - Works with Redis URLs, host/port combos, or cluster nodes
  2. Lazy connection - Doesn't block app startup if Redis is temporarily unavailable
  3. Comprehensive event handlers - Logs all connection state changes for debugging
  4. Sensible timeouts - 10s connect timeout, 5s command timeout prevents hanging requests

The Magic: Lua Scripts for Atomic Operations

Here's where things get interesting. Rate limiting requires multiple operations:

  1. Check if user is currently blocked
  2. Get current request count
  3. Check if time window expired
  4. Increment counter
  5. Set/update expiry
  6. Determine if limit exceeded
  7. Optionally block the user

If you do these as separate Redis commands, you'll have race conditions. Two requests arriving simultaneously could both read the counter before either increments it, allowing both through even if they should exceed the limit.

The solution: Lua scripts. Redis executes Lua scripts atomically - no other operation can run while your script is executing.

private readonly rateLimitScript = `
  local key = KEYS[1]
  local block_key = KEYS[2]
  local window = tonumber(ARGV[1])
  local limit = tonumber(ARGV[2])
  local now = tonumber(ARGV[3])
  local block_duration = tonumber(ARGV[4])
  local increment = tonumber(ARGV[5])

  -- Check if currently blocked
  local blocked_until = redis.call('GET', block_key)
  if blocked_until then
    blocked_until = tonumber(blocked_until)
    if now < blocked_until then
      local remaining_block = blocked_until - now
      return {0, blocked_until, 0, 1, remaining_block}
    else
      redis.call('DEL', block_key)
    end
  end

  -- Get current count and expiry
  local current = redis.call('HMGET', key, 'count', 'reset_time')
  local count = tonumber(current[1]) or 0
  local reset_time = tonumber(current[2]) or 0

  -- Check if window has expired
  if now >= reset_time then
    count = 0
    reset_time = now + window
  end

  -- Increment counter
  if increment > 0 then
    count = count + increment
  end

  -- Store new values with TTL
  redis.call('HMSET', key, 'count', count, 'reset_time', reset_time)
  redis.call('EXPIRE', key, math.ceil(window / 1000))

  local remaining = math.max(0, limit - count)
  local is_blocked = 0
  local retry_after = 0

  -- Block if limit exceeded
  if count > limit then
    is_blocked = 1
    if block_duration > 0 then
      local block_until = now + block_duration
      redis.call('SETEX', block_key, math.ceil(block_duration / 1000), block_until)
      retry_after = block_duration
    else
      retry_after = reset_time - now
    end
  end

  return {count, reset_time, remaining, is_blocked, retry_after}
`;
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What this script does:

  1. Block checking first - If the user is blocked, we return immediately without even checking the counter. This is a performance optimization.

  2. Fixed window algorithm - We use fixed time windows (e.g., "60 seconds starting from first request"). This is simpler than sliding windows but can allow brief bursts at window boundaries.

  3. Progressive blocking - When limit is exceeded, we can temporarily block the user for a specified duration. This prevents repeated violations.

  4. Single round-trip - All operations happen in one Redis call, minimizing latency.

  5. Automatic cleanup - The EXPIRE command ensures keys are automatically deleted after the window passes.

The Rate Limit Check Method

Now let's implement the method that calls our Lua script:

async checkRateLimit(
  identifier: string,
  config: RateLimitConfig,
  increment: number = 1,
): Promise<RateLimitResult> {
  try {
    const key = this.getRateLimitKey(identifier);
    const blockKey = this.getBlockKey(identifier);
    const now = Date.now();

    const result = await this.redis.eval(
      this.rateLimitScript,
      2, // number of keys
      key,
      blockKey,
      config.windowMs.toString(),
      config.maxRequests.toString(),
      now.toString(),
      (config.blockDurationMs || 0).toString(),
      increment.toString(),
    );

    const [count, resetTime, remaining, isBlocked, retryAfter] = result;

    return {
      totalHits: count,
      resetTime: new Date(resetTime),
      remaining: remaining,
      isBlocked: Boolean(isBlocked),
      retryAfter: retryAfter > 0 ? Math.ceil(retryAfter / 1000) : undefined,
    };
  } catch (error) {
    this.logger.error(
      `Rate limit check failed for ${identifier}:`,
      error as Error,
    );
    // FAIL OPEN - allow request if Redis is down
    return {
      totalHits: 0,
      resetTime: new Date(Date.now() + config.windowMs),
      remaining: config.maxRequests,
      isBlocked: false,
    };
  }
}

private getRateLimitKey(identifier: string): string {
  return `${this.keyPrefix}${identifier}`;
}

private getBlockKey(identifier: string): string {
  return `${this.blockPrefix}${identifier}`;
}
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Critical decision: Fail open, not closed

Notice the catch block - when Redis fails, we return a permissive result rather than blocking all requests. This is intentional. A rate limiter outage shouldn't take down your entire API. Temporary over-usage is better than a complete service outage.

In production, you should:

  • Monitor Redis health closely
  • Set up alerts for rate limiter failures
  • Have a plan to scale or failover Redis quickly

Utility Methods for Observability

Production systems need visibility. Here are essential utility methods:

// Manual reset (for customer support)
async resetRateLimit(identifier: string): Promise<void> {
  try {
    const key = this.getRateLimitKey(identifier);
    const blockKey = this.getBlockKey(identifier);
    await Promise.all([
      this.redis.del(key),
      this.redis.del(blockKey),
    ]);
    this.logger.log(`Rate limit reset for ${identifier}`);
  } catch (error) {
    this.logger.error(
      `Failed to reset rate limit for ${identifier}:`,
      error as Error,
    );
  }
}

// Get current status (for debugging)
async getRateLimitInfo(identifier: string): Promise<{
  count: number;
  resetTime: Date;
  isBlocked: boolean;
  blockedUntil?: Date;
} | null> {
  try {
    const key = this.getRateLimitKey(identifier);
    const blockKey = this.getBlockKey(identifier);

    const [rateLimitData, blockedUntil] = await Promise.all([
      this.redis.hmget(key, 'count', 'reset_time'),
      this.redis.get(blockKey),
    ]);

    if ((!rateLimitData || !rateLimitData[0]) && !blockedUntil) {
      return null;
    }

    return {
      count: parseInt(rateLimitData?.[0] || '0', 10),
      resetTime: new Date(parseInt(rateLimitData?.[1] || '0', 10)),
      isBlocked: Boolean(blockedUntil),
      blockedUntil: blockedUntil
        ? new Date(parseInt(blockedUntil, 10))
        : undefined,
    };
  } catch (error) {
    this.logger.error(
      `Failed to get rate limit info for ${identifier}:`,
      error as Error,
    );
    return null;
  }
}

// Find abusive users (for monitoring)
async getTopConsumers(limit: number = 10): Promise<
  Array<{
    identifier: string;
    count: number;
    resetTime: Date;
  }>
> {
  try {
    const consumers = [];
    let cursor = '0';
    const batchSize = 100;

    // Use SCAN instead of KEYS to avoid blocking Redis
    do {
      const [nextCursor, keys] = await this.redis.scan(
        cursor,
        'MATCH',
        `${this.keyPrefix}*`,
        'COUNT',
        batchSize,
      );
      cursor = nextCursor;

      if (keys.length > 0) {
        const pipeline = this.redis.pipeline();
        keys.forEach((key) => {
          pipeline.hmget(key, 'count', 'reset_time');
        });

        const results = await pipeline.exec();

        results?.forEach((result, index) => {
          const data = result?.[1];
          if (data) {
            const [count, resetTime] = data;
            consumers.push({
              identifier: keys[index].replace(this.keyPrefix, ''),
              count: parseInt(count || '0', 10),
              resetTime: new Date(parseInt(resetTime || '0', 10)),
            });
          }
        });
      }
    } while (cursor !== '0');

    return consumers.sort((a, b) => b.count - a.count).slice(0, limit);
  } catch (error) {
    this.logger.error('Failed to get top consumers:', error as Error);
    return [];
  }
}

// Health check for monitoring systems
async healthCheck(): Promise<{
  status: 'healthy' | 'unhealthy';
  latency?: number;
  error?: string;
}> {
  try {
    const start = Date.now();
    await this.redis.ping();
    const latency = Date.now() - start;
    return { status: 'healthy', latency };
  } catch (error) {
    return {
      status: 'unhealthy',
      error: error instanceof Error ? error.message : 'Unknown error',
    };
  }
}

// Get metrics for monitoring dashboards
async getMetrics(): Promise<{
  totalKeys: number;
  memoryUsage: string;
  topConsumers: Array<{
    identifier: string;
    count: number;
    resetTime: Date;
  }>;
  health: {
    status: 'healthy' | 'unhealthy';
    latency?: number;
    error?: string;
  };
}> {
  try {
    const [topConsumers, health] = await Promise.all([
      this.getTopConsumers(10),
      this.healthCheck(),
    ]);

    // Count total keys using SCAN (non-blocking)
    let totalKeys = 0;
    let cursor = '0';
    do {
      const [nextCursor, keys] = await this.redis.scan(
        cursor,
        'MATCH',
        `${this.keyPrefix}*`,
        'COUNT',
        1000,
      );
      cursor = nextCursor;
      totalKeys += keys.length;
    } while (cursor !== '0');

    // Get memory info if available
    let memoryUsage = 'N/A';
    try {
      const info = await this.redis.info('memory');
      const usedMemoryMatch = info.match(/used_memory:(\d+)/);
      if (usedMemoryMatch) {
        const bytes = parseInt(usedMemoryMatch[1], 10);
        memoryUsage = `${(bytes / 1024 / 1024).toFixed(2)} MB`;
      }
    } catch {
      // Memory info not available in all Redis configurations
    }

    return {
      totalKeys,
      memoryUsage,
      topConsumers,
      health,
    };
  } catch (error) {
    this.logger.error('Failed to get metrics:', error as Error);
    return {
      totalKeys: 0,
      memoryUsage: 'Error',
      topConsumers: [],
      health: {
        status: 'unhealthy',
        error: error instanceof Error ? error.message : 'Unknown error',
      },
    };
  }
}
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Memory Management: Automated Cleanup

Rate limiting can create thousands of keys. Even with TTL, you want proactive cleanup:

private readonly cleanupScript = `
  local pattern = ARGV[1]
  local batch_size = tonumber(ARGV[2]) or 100
  local cursor = "0"
  local deleted = 0

  repeat
    local scan_result = redis.call('SCAN', cursor, 'MATCH', pattern, 'COUNT', batch_size)
    cursor = scan_result[1]
    local keys = scan_result[2]

    if #keys > 0 then
      -- Use table.unpack for Lua 5.2+, fallback to unpack for 5.1
      local unpack_func = table.unpack or unpack
      deleted = deleted + redis.call('DEL', unpack_func(keys))
    end
  until cursor == "0"

  return deleted
`;

async cleanupExpiredKeys(): Promise<number> {
  try {
    const deleted = await this.redis.eval(
      this.cleanupScript,
      0,
      `${this.keyPrefix}*`,
      '1000', // batch size
    );

    if (deleted > 0) {
      this.logger.log(`Cleaned up ${deleted} expired rate limit keys`);
    }

    return deleted;
  } catch (error) {
    this.logger.error('Failed to cleanup expired keys:', error as Error);
    return 0;
  }
}

private startPeriodicCleanup(): void {
  // Clean up expired keys every 5 minutes
  setInterval(
    async () => {
      await this.cleanupExpiredKeys();
    },
    5 * 60 * 1000,
  );
}
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Why automated cleanup matters:

  • Redis's passive expiration might not be aggressive enough under load
  • Proactive cleanup prevents memory bloat
  • The SCAN command (not KEYS) won't block Redis for other operations

Environment Variables Setup

# Single Redis instance via URL (recommended for cloud providers)
REDIS_URL=redis://username:password@host:port/db

# Or separate configuration (for local development)
REDIS_HOST=localhost
REDIS_PORT=6379
REDIS_PASSWORD=your-password
REDIS_DB=0

# Redis Cluster (for high availability)
REDIS_CLUSTER_NODES=node1:6379,node2:6379,node3:6379
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Testing the Rate Limiter

For unit tests, mock the Redis client:

describe('RedisRateLimiter', () => {
  let rateLimiter: RedisRateLimiter;
  let mockRedis: jest.Mocked<Redis>;

  beforeEach(() => {
    mockRedis = {
      eval: jest.fn(),
      ping: jest.fn().mockResolvedValue('PONG'),
      on: jest.fn(),
      disconnect: jest.fn(),
    } as any;

    // Inject mock
    rateLimiter = new RedisRateLimiter(configService);
    (rateLimiter as any).redis = mockRedis;
  });

  it('should allow requests under limit', async () => {
    mockRedis.eval.mockResolvedValue([5, Date.now() + 60000, 95, 0, 0]);

    const result = await rateLimiter.checkRateLimit('test-user', {
      windowMs: 60000,
      maxRequests: 100,
    });

    expect(result.isBlocked).toBe(false);
    expect(result.remaining).toBe(95);
  });

  it('should block requests over limit', async () => {
    mockRedis.eval.mockResolvedValue([101, Date.now() + 60000, 0, 1, 300000]);

    const result = await rateLimiter.checkRateLimit('test-user', {
      windowMs: 60000,
      maxRequests: 100,
      blockDurationMs: 300000,
    });

    expect(result.isBlocked).toBe(true);
    expect(result.retryAfter).toBe(300);
  });

  it('should fail open when Redis is down', async () => {
    mockRedis.eval.mockRejectedValue(new Error('Redis connection failed'));

    const result = await rateLimiter.checkRateLimit('test-user', {
      windowMs: 60000,
      maxRequests: 100,
    });

    expect(result.isBlocked).toBe(false);
    expect(result.remaining).toBe(100);
  });
});
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Performance Characteristics

In production, this implementation handles:

  • ~10,000 checks/second on a single Redis instance (t3.small)
  • Sub-5ms latency for rate limit checks (including network)
  • Millions of unique identifiers without memory issues
  • Zero race conditions thanks to Lua scripts

What's Next?

In Part 2, we'll build the business logic layer that uses this Redis rate limiter. We'll cover:

  • Workspace-aware rate limiting for multi-tenant SaaS
  • Plan-based limits (Free vs Pro vs Enterprise)
  • Security-focused limits for authentication endpoints
  • Standard rate limit HTTP headers
  • Handling different routes with different strategies
  • Real production configuration examples

The core Redis implementation we built today provides the foundation - atomic, fast, and reliable. In the next article, we'll add the intelligence that makes it production-ready for a real SaaS application.


Questions about the implementation? Drop a comment below! I'd love to hear about your rate limiting challenges.

Coming up in Part 2: Workspace-aware business logic, plan-based limits, and multi-tenancy strategies.

Tags: #nestjs #redis #ratelimiting #typescript #backend #nodejs #lua #performance

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