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Kartik Patel
Kartik Patel

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Zero to Game Dev - #1

INTRODUCTION TO THE COURSE

Welcome to the first chapter of this course — and honestly, to the start of your game dev journey.
Before we jump into the technical stuff, let’s set the mood.

I’m Kartik (also known as Dat_One_Dev), the person guiding you through this entire experience. I’m here because I’ve walked through the same confusion, the same “where do I even begin,” and the same endless Googling. So this course is built to be friendly, understandable, and beginner-proof.

What This Course Offers

This is your first real step into the world of game development.
Not the scary, complex version people show online — the approachable version where things finally make sense.

Who This Course Is For

Anyone who wants to start and has enough determination to stay till the end.

Whether you’re someone who likes messing around in Scratch, someone who survived school projects in Excel, someone who has never coded a line in their life, or someone who only plays games and wonders, “How do people even make these?”

This course is for all of you.

The core message is simple: You don’t need experience. Just curiosity and determination.


What You Will Learn

We start from zero.

Then we build up to creating an actual working game. Step by step, no overwhelm.

You’ll learn:

• What games are made of
• How game engines help you build them
• The components behind the game
• Basic game logic and scripting concepts
• How scenes, objects, assets, and physics come together
• And finally, how to build a simple, fully playable game from scratch

Everything is explained clearly, slowly, and in a way anyone can follow.


Requirements

Here’s what you don’t need:

• No advanced maths
• No coding background
• No expensive laptop
• No paid software

What you do need is simple:

• Curious enough to question things
• A way to take notes (optional but super helpful)
• A normal PC — Windows, Linux, Mac, anything works
• Determination to stick with the lessons

If you show up consistently, you will learn. That’s a promise.


How This Course Works

We learn and we build.

This isn’t theory-only.
This isn’t “copy the code and hope it works.”
You’re going to understand what you’re doing and why it works.

Every lesson builds your intuition — the “game dev brain” that’ll stay with you no matter what engine or language you learn later.


What You’ll Be Capable of at the End

Let’s be honest: you won’t walk out of this making GTA VI (before 2026😁).
But you will walk out with something far more important — the foundation to build your own big dream one day.

By the end of this course, you will:

• Build a real, playable game
• Understand the fundamentals clearly
• Know how game engines actually work
• Be ready to move into advanced tools, engines, and techniques
• And most importantly, believe that you can do this

This course is about giving you confidence and skills equally.


Final Message: Let’s Begin Game Dev

By the end of this course, you will have built a game with your own hands.
You will finally understand how engines work behind the scenes.
And you’ll be ready to continue your journey deeper into game development.

Let’s begin.
Your game dev journey officially starts here.

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This course is currently available only in text format, but soon it will also be released as a full visual (video) version on my YouTube channel: Dat_One_Dev.

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