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Nandini S Hinduja
Nandini S Hinduja

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Tools for creating 3D assets for games

Tools used for creating 3D assets for games:

  • Blender
  • Maya
  • MagicaVoxel
  • Tinkercad
  • Sculptris
  • 3ds Max
  • ZBrush
  • VoxEdit
  • Substance Painter

Did I miss any out? Let us know in the comments! Also which of these have you used? I have used MagicaVoxel, VoxEdit, Tinkercad and Blender.

Top comments (5)

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tandrieu profile image
Thibaut Andrieu •

Simple, efficient, useful, not ChatGPT bullshit. Thanks for this post !

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nandinishinduja profile image
Nandini S Hinduja •

thanks!

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OmarC •

Would be nice to know which are open source and which are paid software without having to research it.

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nandinishinduja profile image
Nandini S Hinduja •

will update that shortly

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Matteo Santoro Dev •

I also mention the presence of Blockbench and Crocotile3D