French software engineer with 10 year experience on legacy C++ code. I like removing lines instead of writing new ones 😉
Senior Software Engineer
Tiny Tip : How to name your variable when dealing with 3D spaces.
Things that are perfectly acceptable to say during a Stand Up
Tiny Tips : Testing protected method without using friendship in C++
Tiny Tips : Naming your Unit Tests
Tiny Tips : Ordering your inequalities in conditions
Scrum Retrospective: The Archetype Retrospective
Things You Should Never Do as a Scrum Master
How to Work Efficiently With Git ?
What Is the Difference Between GPL and LGPL License ?
Floating Point Precision in Opengl, Vulkan and 3D in General – Part 3
Use Git Aliases to Improve Your Productivity
Floating Point Precision in Opengl, Vulkan and 3D in General – Part 2
Floating Point Precision in Opengl, Vulkan and 3D in General – Part 1
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