DEV Community

Khoa Pham
Khoa Pham

Posted on

1 1

assertionFailure and Optimization Level in iOS

We used to use assertionFailure to mark programmer error or something that shouldn't happen.

From assertionFailure

Indicates that an internal sanity check failed.

Use this function to stop the program, without impacting the performance of shipping code, when control flow is not expected to reach the call—for example, in the default case of a switch where you have knowledge that one of the other cases must be satisfied. To protect code from invalid usage in Release builds, see preconditionFailure(_:file:line:).

  • In playgrounds and -Onone builds (the default for Xcode’s Debug configuration), stop program execution in a debuggable state after printing message.
  • In -O builds, has no effect.
  • In -Ounchecked builds, the optimizer may assume that this function is never called. Failure to satisfy that assumption is a serious programming error.

So go to your target settings, and check Optimization Level, make sure it is not -Onone for release configuration.

The difference between debug and release is this SWIFT_OPTIMIZATION_LEVEL. If -Onone then your configuration is considered debug, and assertionFailure will crash your apps

Read more

Original post https://github.com/onmyway133/blog/issues/39

Sentry mobile image

Improving mobile performance, from slow screens to app start time

Based on our experience working with thousands of mobile developer teams, we developed a mobile monitoring maturity curve.

Read more

Top comments (0)

Image of Docusign

🛠️ Bring your solution into Docusign. Reach over 1.6M customers.

Docusign is now extensible. Overcome challenges with disconnected products and inaccessible data by bringing your solutions into Docusign and publishing to 1.6M customers in the App Center.

Learn more