Yeah It's definitely more pronounced on mobile games and free-to-play games, but we're starting to see this also move unto other platforms. For example Street Fighter 5, which used to be a pay-once and play offline game, is now mostly monetized via in-app transactions and ads (though the ad model seems to have failed after some player outcry).
All video games will have some form of dependency on platforms, like from what store you downloaded them from. Even more open stores like Steam have an effect on how the games are made.
Log in to continue
We're a place where coders share, stay up-to-date and grow their careers.
Yeah It's definitely more pronounced on mobile games and free-to-play games, but we're starting to see this also move unto other platforms. For example Street Fighter 5, which used to be a pay-once and play offline game, is now mostly monetized via in-app transactions and ads (though the ad model seems to have failed after some player outcry).
All video games will have some form of dependency on platforms, like from what store you downloaded them from. Even more open stores like Steam have an effect on how the games are made.