Top Software Development Principles Every Developer Should Know (KISS, DRY, SOLID & More!)
Hey devs! 👋
Ever found yourself in a coding mess that felt like spaghetti? 🍝
You’re not alone! Every developer — newbie or pro — eventually learns that clean, maintainable code isn’t just nice to have… it’s essential. ✅
Let’s explore the most popular and battle-tested software development principles that can turn messy code into elegant, scalable magic. 🪄
1️⃣ KISS: Keep It Simple, Stupid
“Simplicity is the soul of efficiency.” — Austin Freeman
The KISS principle encourages you to avoid unnecessary complexity.
Whether you’re building an app feature or designing an API, keeping things simple leads to:
Fewer bugs 🐞
Easier testing ✅
Faster onboarding for new devs 🚀
🧠 Think twice before over-engineering!
🔗 Full Article → Keep It Simple, Dev!
2️⃣ DRY: Don’t Repeat Yourself
“Duplication is the root of all evil in software.”
The DRY principle pushes for reusable components and logic.
Whenever you see repeated code, consider:
Extracting it into a method or function 🧱
Creating reusable views/components
Centralizing configuration or constants
📌 Write once, use everywhere.
🔗 Full Article → Don’t Repeat Yourself (DRY)
3️⃣ SOLID Principles: The Foundation of OOP
SOLID is an acronym for five powerful principles that lead to better Object-Oriented Design.
🔹 S — Single Responsibility Principle
Each class or function should do one job only.
🔹 O — Open/Closed Principle
Code should be open for extension but closed for modification.
🔹 L — Liskov Substitution Principle
Subclasses should behave like their parent classes.
🔹 I — Interface Segregation Principle
Prefer smaller, focused interfaces over large, bloated ones.
🔹 D — Dependency Inversion Principle
Depend on abstractions, not on concrete implementations.
💡 Mastering SOLID will take your design patterns to the next level.
🔗 Full Article → Mastering SOLID Principles
4️⃣ YAGNI: You Aren’t Gonna Need It
“Don’t build it unless you actually need it.”
YAGNI promotes building features only when required, instead of preparing for hypothetical future cases.
This leads to:
Reduced codebase clutter 🧹
Less wasted effort ⏳
Faster delivery 🚀
🛑 Stop overthinking! Focus on what matters now.
🔗 Full Article → YAGNI in iOS Development
5️⃣ GRASP: General Responsibility Assignment Software Principles
GRASP is a set of guidelines that help in assigning responsibilities to classes and objects in Object-Oriented Design.
It covers:
Controller Pattern
Creator Pattern
Low Coupling & High Cohesion
Polymorphism
Indirection
📚 While it’s a bit advanced, GRASP helps in modular, loosely coupled system design.
🔗 Full Article → GRASP Principles in iOS Development
🤔 Why Do These Principles Matter?
Using these principles daily can help you: ✅ Build cleaner, more testable code
✅ Onboard teammates faster
✅ Debug quicker and with more confidence
✅ Scale features without rewriting everything
🎯 Final Thoughts
Whether you’re coding in Swift, Kotlin, Python, or JavaScript, these principles are universal.
Make them part of your coding DNA and you’ll write software that’s easier to maintain, extend, and debug. 🔧💡
🔥 Which principle do YOU follow the most?
💬 Drop a comment or share your favorite real-world example!
🙌 Stay tuned!
We’ll be diving deeper into KISS, DRY, SOLID, YAGNI, and GRASP in upcoming posts.
Don’t forget to follow for more practical iOS dev content! 💙
🧠 Originally published via Apple Community
✍️ By Pramod Kumar – iOS Developer | SwiftUI Advocate
🔗 GitHub • LinkedIn
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