Fades, slides, and micro-interactions are all examples of animations.
However, the majority of websites feel slower rather than better.
Animation isn't the problem.
Animation is being used to cover up poor design.
Animations Are Not a Feature
UX is not automatically enhanced by animations.
Frequently, they
interaction delays
users' distraction
make simple tasks seem laborious
Usability is already compromised if clicking seems slower.
Motion Should Not Decorate, But Explain
Change is explained by good animation:
the source of the content
what just took place
Things to Pay Attention to
If taking away an animation doesn't improve comprehension, it wasn't necessary.
Performance Is UX
Too many animations indicate:
dropped frames.
janky scrolling
bad mobile experience.
A slow, animated interface is always inferior to a quick, static one.
Always be subtle.
The fastest animations are the best.
Silent
Modification
where the content originates
What just took place
What to Pay Attention to
An animation wasn't necessary if cutting it out doesn't alter comprehension.
UX is performance.
An excessive number of animations indicates:
dropped frames
Janky scrolling
bad mobile experience
A quick, static interface is always preferable to a slow, animated one.
The subtlety always wins.
The most effective animations are quick.
silent
dependable
Good user interfaces don't flaunt themselves.
It moves aside.
When Animation Is Beneficial
Make use of animation to:
provide feedback
direct attention
elucidate transitions
Never to hide a misunderstanding.
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