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Supraja Tangella
Supraja Tangella

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๐— ๐—ฎ๐˜€๐˜๐—ฒ๐—ฟ ๐˜๐—ต๐—ฒ ๐—ฆ๐—ข๐—Ÿ๐—œ๐—— ๐—ฃ๐—ฟ๐—ถ๐—ป๐—ฐ๐—ถ๐—ฝ๐—น๐—ฒ๐˜€

If youโ€™re preparing for tech interviews or aiming to write cleaner, scalable code โ€” this post is for you.

โ€œExplain SOLID principlesโ€ is one of the most frequently asked interview questions in software engineering.

๐Ÿงฉ S โ€” Single Responsibility Principle (SRP)

โžก Every class or module should have one reason to change.

Example: A class handling both user login and email sending should be split โ€” one for authentication, one for notifications.

๐Ÿงฉ O โ€” Open/Closed Principle (OCP)

โžก Code should be open for extension, closed for modification.

Example: Instead of editing existing code to add a new payment method, add a new class that implements a common interface.

๐Ÿงฉ L โ€” Liskov Substitution Principle (LSP)

โžก Subclasses should be replaceable for their parent classes without breaking functionality.

Example: If Bird has fly(), then Ostrich shouldnโ€™t inherit from Bird since it canโ€™t fly.

๐Ÿงฉ I โ€” Interface Segregation Principle (ISP)

โžก Donโ€™t force classes to implement methods they donโ€™t need.

Example: Instead of one giant Worker interface, split it into Eater and Sleeper so each class implements only what it needs.

๐Ÿงฉ D โ€” Dependency Inversion Principle (DIP)

โžก Depend on abstractions, not concretions.

Example: Instead of hardcoding a database connection, use an interface โ€” so you can switch from MySQL to MongoDB easily.

Following SOLID makes your code cleaner, testable, and scalable โ€” qualities every great developer (and interviewer!) looks for.

Which SOLID principle do you find hardest to apply in real-world projects โ€” and why?

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