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talhababi
talhababi

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How I Designed a Drag & Drop Desktop App Builder in Python

When building desktop applications in Python, I often found myself rewriting the same GUI patterns — layouts, button bindings, navigation and state handling.

To simplify that workflow, I started building a small visual tool using CustomTkinter.

That experiment evolved into a structured desktop app builder.

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Core Design

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Instead of generating static templates, I designed the system around three components:

• A visual widget system
• A logic rules engine
• A JSON-based state model

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Logic Rules Engine

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Each widget can define actions such as:

Updating another widget

Modifying a variable

Conditional execution (if / else)

Navigating between pages

Rules are stored as structured data and interpreted at runtime.

This abstraction allows building interactive applications without manually wiring callbacks.

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JSON State Model

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Projects are serialized into JSON including:

Pages

Widgets

Properties

Variables

Logic rules

Designing the state model turned out to be more complex than building the UI itself.

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Export Strategy

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The builder separates the design environment from the generated runtime application.

A packaging pipeline allows creating runnable applications, including standalone builds.

Managing dependency isolation and environment independence was one of the most challenging parts.

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What I Learned

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State management defines long-term flexibility

Logic abstraction is harder than UI design

GUI builders quickly grow architecturally complex

The project is still evolving, and I’m open to technical feedback.

GitHub (demo & documentation):
https://github.com/talhababi/VisualTK-Studio

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