Today, let’s explore how to achieve cross-platform development using the emerging framework ArkUI-X, walking you through its development charm with a word-guessing mini-game. This article not only showcases ArkUI-X’s Flutter-rivaling cross-platform capabilities but also breaks down key code implementations step by step!
I. Environment Preparation Checklist
- 💻 OS: macOS (Windows users can use a VM)
- 🔨 Dev Tool: DevEco Studio 5.0.4 (built-in ArkUI-X support)
- 📱 Test Devices: Huawei Mate60Pro, iPhone15 (run on both platforms with one codebase)
- 🖥️ Language: ArkTS (TypeScript superset, low learning curve)
- 🚀 Framework Version: ArkUI API 16
II. Core Game Logic Breakdown
1. Key Features
- Randomized Questions: Dynamic question bank loading + dual randomization (question order & option shuffling)
- Interactive Experience: Tap effects + instant feedback for errors
- Competitive Elements: 120-second countdown + real-time scoring
- Cross-Platform Support: Single codebase runs on HarmonyOS & iOS
2. Technical Implementation
(1) Data Structure Design
class QuestionModel {
question: string // e.g., "One word with thirteen dots—how to dot it?"
correctAnswer: string // "汁" (Chinese character for "juice")
options: string[] // Array containing correct/wrong options
}
Class encapsulation standardizes question data management.
(2) Core State Management
@State score: number = 0 // Tracks points
@State currentIndex: number = 0 // Current question ID
@State questionBank: QuestionModel[] = [] // Question bank
Three state variables handle all core logic—simple and efficient!
III. Key Code Walkthrough
1. Resource Loading & Initialization
aboutToAppear() {
getContext().resourceManager.getRawFileContent("wordPuzzle.json", (err, data) => {
// Parse JSON with TextDecoder
let jsonString = textDecoder.decodeToString(data)
let jsonObjectArray: object[] = JSON.parse(jsonString)
// Build question bank
this.questionBank.push(new QuestionModel(...))
this.gameStart()
})
}
ResourceManager
reads local JSON files, seamlessly handling OS file system differences.
2. Dual Randomization Algorithm
// Randomize questions
shuffleQuestions() {
for (let i = 0; i < this.questionBank.length; i++) {
let j = Math.floor(Math.random() * (this.questionBank.length - i))
// Swap elements for shuffling
}
}
// Randomize options
shuffleOptions(q: QuestionModel) {
// Similar shuffle algorithm
}
Fisher-Yates algorithm ensures efficient randomization without duplicates.
3. Cross-Platform UI Construction
build() {
Column() {
// Score & timer section
Flex({wrap:FlexWrap.Wrap}) {
ForEach(this.questionBank[this.currentIndex].options, (item:string)=>{
Button(item)
.clickEffect({scale:0.8}) // Tap zoom effect
.width('155lpx') // Adaptive unit
})
}
// Control buttons
}
}
Flex + ForEach
enables responsive layouts; lpx
units auto-adapt to screen densities.
IV. ArkUI-X vs. Flutter Comparison
Feature | ArkUI-X | Flutter |
---|---|---|
Language | ArkTS (TS superset) | Dart |
Rendering Engine | Native Rendering | Skia Engine |
App Size | Smaller (no engine) | Larger |
Ecosystem | Huawei 1st-party | Google Ecosystem |
Cross-Platform Consistency | Native Experience | Highly Uniform |
ArkUI-X Advantages:
- Gentler learning curve (Web dev-friendly)
- Deep HarmonyOS integration
- True native rendering performance
- Huawei device optimizations
V. Development Insights
-
Cross-Platform Tip: Use
lpx
units +Flex
layouts for screen adaptability -
Performance: Optimize re-renders with targeted
@State
usage - Debugging: DevEco Studio’s cross-platform preview is a real game-changer!
Project Resources
🔗 Code Repository: gitee.com/runkbear/guest-chinese-word
This project demonstrates ArkUI-X’s ability to deliver high performance while lowering cross-platform development barriers. For developers targeting both HarmonyOS and iOS ecosystems, it’s a promising new direction! Experience the thrill of "code once, deploy everywhere" today! 🚀
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