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Vishnu
Vishnu

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Why Most Engineers Struggle With Low-Level Design Interviews (And How to Actually Practice)

Why Most Engineers Struggle With Low-Level Design Interviews (And How to Actually Practice)

Low-Level Design (LLD) interviews are weird.

Most engineers walk in knowing:

  • OOP concepts
  • SOLID principles
  • Design patterns

Yet many still struggle to explain a clean design under pressure.

I've been there.

After preparing for and discussing LLD interviews with multiple engineers, I realized the problem isn't lack of knowledge β€” it's lack of practice in the right way.

This article breaks down:

  • why LLD interviews feel harder than they should
  • what interviewers actually evaluate
  • and how to practice LLD so it sticks

The core problem: We prepare LLD the wrong way

Most LLD prep looks like this:

  • Read OOP theory
  • Memorize SOLID principles
  • Skim design pattern examples
  • Watch a few walkthrough videos

This builds awareness, but not skill.

In interviews, candidates usually fail at:

  • structuring their approach
  • identifying responsibilities cleanly
  • explaining trade-offs
  • evolving a design incrementally

LLD interviews are not about dumping knowledge β€” they're about how you think.


What interviewers actually look for in LLD

Across companies, interviewers tend to evaluate:

1. Problem understanding

  • Do you ask clarifying questions?
  • Do you understand scope and constraints?

2. Object modeling

  • Can you identify the right entities?
  • Are responsibilities well separated?

3. Design structure

  • Do relationships make sense?
  • Are you over-engineering or under-engineering?

4. Extensibility & trade-offs

  • Can your design evolve?
  • Can you explain why you chose this approach?

Notice something?

None of this is about "remembering the correct pattern".


A practical way to approach any LLD interview

A reliable mental model that works across problems:

1. Clarify requirements first

Before touching diagrams or code:

  • Ask about use cases
  • Identify constraints
  • Clarify what's in and out of scope

Jumping straight to design is a red flag.

2. Identify actors and core entities

Extract nouns from the problem statement:

  • Users
  • Systems
  • Objects

Then assign clear responsibilities to each.

This step alone prevents most "god object" designs.

3. Design class diagrams

Use diagrams to:

  • define relationships
  • decide ownership
  • choose composition vs inheritance

This is where good designs become visible.

4. Translate design into code

Your design should:

  • map cleanly to code
  • feel implementable
  • avoid hard-coding behaviors

If your design can't be expressed cleanly in code, it needs refinement.

5. Review and iterate

Strong candidates:

  • explain trade-offs
  • point out limitations
  • suggest improvements

LLD is about reasoning, not perfection.


Why "correct answers" don't exist in LLD

One important mindset shift:

There is rarely a single correct design in LLD.

Instead, there are:

  • reasonable trade-offs
  • better and worse abstractions
  • context-dependent decisions

Interviewers want to see:

  • clarity of thought
  • justification of choices
  • ability to adapt

Practicing only "final solutions" misses this entirely.


The missing piece: Interview-style practice

Here's what most prep resources lack:

  • Practicing the entire flow
  • Getting feedback on why a design works or doesn't
  • Iterating on designs, not just reading them

While preparing, I ended up building a visual-first LLD practice platform to mirror how interviews actually happen.

If you're curious, you can explore it here:
πŸ‘‰ https://www.lowleveldesignmastery.com

On top of in-depth concept explanations, there's an interactive LLD playground that guides you through the entire interview flow:

  • Pick a problem
  • Clarify requirements
  • Draw class diagrams
  • Write code
  • Get AI feedback + detailed solutions

The playground has 30+ problems across difficulty levels, with solutions available in Python, Java, JavaScript/TypeScript, C++, and C# β€” each with detailed explanations.

There's also an interactive playground to practice LLD problems end-to-end:
πŸ‘‰ https://www.lowleveldesignmastery.com/playground

Playground

Example problems to get started:

πŸ‘‰ Explore all concepts and problems


How to know if your LLD prep is working

Ask yourself:

  • Can I explain my design clearly without rushing?
  • Can I justify why I chose composition over inheritance?
  • Can I evolve the design when requirements change?
  • Can I defend trade-offs calmly?

If the answer is "yes", you're on the right track.


Final thoughts

Low-Level Design interviews aren't about brilliance.
They're about structured thinking, communication, and practice.

Stop optimizing for memorization.
Start optimizing for design reasoning.

That's what actually moves the needle.


πŸ‘‹ Feedback welcome

If you've interviewed recently:

  • What part of LLD did you struggle with?
  • What helped you improve?

Happy to learn from others' experiences.

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