I'm back with another update!
What I Did
- Learned that I need to delete the bullets and enemies from memory after certain time has passed so added a loop to do that
- Also played around with sfml's CircleShape, point count, radius, and all that stuff
- Used the CircleShape to spawn in enemies with random shapes
- Overall changed some minor things in the code for better readability or just for my own comfort
Well, I suppose that's all for now. This week was rather calm and uneventful so I don't have a lot to talk about.
Until next week, stay safe, and see you all again soon!
Top comments (0)