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Aby Noctel
Aby Noctel

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Weekly Update #11

I'm back with another update!

What I Did

  • Learned that I need to delete the bullets and enemies from memory after certain time has passed so added a loop to do that
  • Also played around with sfml's CircleShape, point count, radius, and all that stuff
  • Used the CircleShape to spawn in enemies with random shapes
  • Overall changed some minor things in the code for better readability or just for my own comfort

Well, I suppose that's all for now. This week was rather calm and uneventful so I don't have a lot to talk about.
Until next week, stay safe, and see you all again soon!

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