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Akito Hayasaka
Akito Hayasaka

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NextLiber VRM — Running Unity projects outside the Unity runtime

Unity’s editor and asset ecosystem are incredibly powerful, but its runtime is heavy, closed, and increasingly restrictive.

I’ve been exploring a radical idea:

Running Unity projects outside the Unity runtime.

This concept is called NextLiber VRM (NLV) — a Java-based Virtual Runtime Machine that interprets Unity scenes, assets, and logic without relying on Unity’s native runtime.

Why this idea matters

  • Unity runtime dependency is a long-standing bottleneck
  • Licensing and platform restrictions limit long-term sustainability
  • Research, education, and enterprise use cases often need more openness
  • Unity assets are valuable, but the runtime is not always the best execution layer

What NLV aims to explore

  • A Java-based external runtime
  • Interpreting Unity scenes and assets
  • Redefining the execution layer of Unity projects
  • A new architecture for long-term asset liberation

Still conceptual, but the vision is clear.

GitHub

https://github.com/Akito5928/NextLiber-VRM/

Discussions

https://github.com/Akito5928/NextLiber-VRM/discussions

If this idea resonates with you, I’d love to hear your thoughts.

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