Day 1, Hello, World (please! Moving forward)
Getting Started
Hello World, This is the first day, I really need to make it real! Not only title on Facebook or Twitter that I show people, "I'm an indie game developer!" I almost 44, I told myself "I really need to do my own game but nothing more nothing less than just a word that I told myself repeatedly.
Today I couldn’t turn back to myself anymore, and I have to prove myself that I'm a game developer not only a title that anyone can tell, but only one can be. Let see how it goes..
I will bring you guy to talk about my #gamedev that I will be mostly do and design by myself, well what is the engine or tools do I have to use ? Honestly, I don't know yet! Okay, I know that should be the first thing to make a choice, SO WHAT!?
I love c/c++ than the other (actually I prefer to use c than c++) but you know game concept and design should be the first thing that I have to do and after that will be picked up the tools.
So, Game Design, Game Concept, Game Play must be the first! I will be mostly coding, but I will take this time for clearing concept. For any Language, you must have the language installed in your system, I will skip this part because it's very basic. For other languages as my consideration.
Tasks #01
[3 Days] Concept and Design
[2 Days] Put theme to paper
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