A -Approximation for the Minimum Chromatic Number: The Adonai Algorithm
Frank Vega
Information Physics Institute, 840 W 67th St, Hialeah, FL 33012, USA
vega.frank@gmail.com
Introduction
The Minimum Chromatic Number Problem (also known as Graph Coloring) asks: given an undirected graph G = (V, E), what is the minimum number of colors needed to color all vertices such that no two adjacent vertices share the same color?
This problem is:
- NP-hard to solve exactly
- One of Karp's 21 original NP-complete problems
- Fundamental to scheduling, register allocation, frequency assignment, and numerous other applications
Current State of Approximation Hardness
The chromatic number problem is notoriously hard to approximate:
Known Hardness Results:
- For any constant k ≥ 3, it is NP-hard to determine if a graph is k-colorable
- Under standard complexity assumptions, no polynomial-time algorithm can approximate the chromatic number within a factor of n^(1-ε) for any ε > 0
- The best known approximation algorithms achieve O(n / log n) or O(n(log log n)^2 / (log n)^3) ratios
The Approximation Gap:
There is a massive gap between:
- Lower bound: Hard to approximate within n^(1-ε)
- Upper bound: Best algorithms achieve O(n / log n)
Getting an O(log n) approximation has been an open problem for decades.
Why O(log n)-Approximation Would Be Revolutionary
An O(log n)-approximation for chromatic number would be groundbreaking for several reasons:
1. Exponential Improvement
Moving from O(n / log n) to O(log n) represents an exponential improvement in approximation quality. For a graph with n = 1,000,000 nodes:
- Current best: ~50,000 colors (assuming optimal is small)
- O(log n): ~20 colors (if chromatic number is small)
2. Bridging Theory and Practice
This would make the approximation practically useful for real-world applications where graphs can have millions of nodes but relatively small chromatic numbers.
3. Matching Set Cover Bounds
The O(log n) approximation ratio matches the celebrated greedy algorithm for Set Cover, suggesting a fundamental connection between these problems.
4. Algorithmic Techniques
Achieving this bound through vertex cover approximation would reveal deep structural insights about the relationship between covering and coloring problems.
The Hvala Approach: How O(log n) Is Achieved
The algorithm relies on a claimed breakthrough in vertex cover approximation:
Key Claim: The hvala algorithm achieves a vertex cover approximation ratio α < √2 ≈ 1.414.
From Vertex Cover to Independent Set
A fundamental property of graphs: for any graph G, if C is a vertex cover, then its complement I = V \ C forms an independent set (no two vertices in I are adjacent).
Critical Insight: When hvala provides a vertex cover with ratio α < √2, taking the complement gives us an independent set approximation that is bounded by a constant. This constant-factor approximation for maximum independent set is the key to achieving polylogarithmic coloring.
The Iterative Coloring Framework
The algorithm uses a greedy set cover approach for coloring:
- Find Independent Set: Use hvala to find vertex cover C, then take I = V \ C
- Color the Independent Set: Assign all nodes in I the current color
- Remove and Repeat: Remove I from graph and repeat with next color
This is essentially the greedy algorithm for set cover, where:
- Universe = set of all vertices
- Sets = all possible independent sets
- Goal = cover all vertices with minimum number of independent sets (colors)
Why This Gives O(log n) Approximation
Classic Result from Set Cover Theory:
If we have a constant-factor approximation algorithm for finding the largest set in a set cover instance, then the greedy algorithm achieves an approximation ratio of:
O(H(n)) = O(1 + 1/2 + 1/3 + ... + 1/n) = O(log n)
where H(n) is the n-th harmonic number.
Applying to Graph Coloring:
- Finding maximum independent set is exactly finding the largest "set" in our set cover formulation
- Hvala's complement gives us a constant-factor approximation for maximum independent set
- Therefore, the greedy coloring algorithm achieves:
Approximation Ratio = O(log n)
This is a polylogarithmic approximation for chromatic number—a dramatic improvement over previous O(n / log n) algorithms.
Running Time Analysis
Hvala Runtime
Given: Hvala runs in O(m · log n) time, where:
- m = number of edges
- n = number of vertices
Overall Algorithm Runtime
Let's analyze the running time iteration by iteration:
Preprocessing Phase:
- Initial bipartite check: O(n + m) using BFS-based two-coloring
- Self-loop removal: O(m)
- Preprocessing total: O(n + m)
Main Loop - Iteration i:
- Remaining graph has n_i vertices and m_i edges
- Find isolated nodes: O(n_i) to check degrees
- Complete graph check: O(1) arithmetic check on edge count
- Bipartite check: O(n_i + m_i) using BFS two-coloring
- Hvala finds vertex cover: O(m_i · log n_i)
- Computing complement (independent set): O(n_i)
- Removing nodes and creating subgraph: O(m_i + n_i)
- Dominant term for iteration i: O(m_i · log n_i)
Number of Iterations:
The greedy algorithm requires O(log n) iterations because:
- Each iteration removes at least a constant fraction of remaining vertices (due to constant-factor independent set approximation)
- With constant-factor approximation, we remove at least 1/c of the optimal independent set size for some constant c
- This geometric decrease gives O(log n) iterations
Total Runtime:
Sum over all iterations:
- T = O(n + m) + Σ [O(n_i + m_i) + O(m_i · log n_i)] for i = 1 to O(log n)
The bipartite checks contribute:
- Σ O(n_i + m_i) across O(log n) iterations
- Since nodes are removed each iteration: Σ n_i ≤ n · O(log n)
- Since edges can only decrease: Σ m_i ≤ m · O(log n)
- Bipartite check total: O((n + m) · log n)
The hvala calls dominate:
- Σ O(m_i · log n_i) for i = 1 to O(log n)
- In the worst case: m_i ≤ m and log n_i ≤ log n
- Hvala total: O(m · (log n)^2)
Therefore:
Total Runtime = O(m · (log n)^2)
The hvala vertex cover calls dominate the overall complexity, while the bipartite checks add a lower-order O((n + m) · log n) term.
Practical Runtime Considerations
Best Case: Dense graphs with rapid vertex removal
- If each iteration removes a large fraction of vertices, m_i drops quickly
- Runtime can be closer to O(m · log n)
Worst Case: Sparse graphs where edges persist
- If graph structure maintains many edges even as vertices are removed
- Runtime reaches O(m · (log n)^2)
Comparison to Previous Algorithms:
- Previous O(n / log n)-approximation algorithms: O(n^2) or worse
- This algorithm: O(m · (log n)^2)
- For sparse graphs (m = O(n)): O(n · (log n)^2)
- For dense graphs (m = O(n^2)): O(n^2 · (log n)^2)
The algorithm is practical and efficient, especially for sparse graphs which are common in real-world applications.
Implementation Code
import networkx as nx
from hvala.algorithm import find_vertex_cover
def graph_coloring(graph):
"""
Find the minimum chromatic number coloring using heuristic approach.
This function implements a heuristic algorithm for graph coloring that
iteratively finds independent sets and assigns colors to them.
Args:
graph: NetworkX undirected graph
Returns:
Dictionary with nodes as keys and colors (0, 1, 2, ...) as values
"""
def _is_complete_graph(G):
"""Returns True if G is a complete graph.
A complete graph is one where every pair of distinct nodes is connected
by a unique edge.
Args:
G (nx.Graph): A NetworkX Graph object to check.
Returns:
bool: True if G is a complete graph, False otherwise.
"""
n = G.number_of_nodes()
# A graph with fewer than 2 nodes is trivially complete (no edges possible)
if n < 2:
return True
e = G.number_of_edges()
# A complete graph with n nodes has exactly n*(n-1)/2 edges
max_edges = (n * (n - 1)) / 2
return e == max_edges
# Validate input type - must be a NetworkX Graph
if not isinstance(graph, nx.Graph):
raise ValueError("Input must be an undirected NetworkX Graph.")
# Handle trivial cases where no chromatic number is needed
# Empty graph or graph with no edges requires no coloring
if graph.number_of_nodes() == 0 or graph.number_of_edges() == 0:
return {}
# Create a working copy to avoid modifying the input graph
# This allows us to safely remove nodes/edges during processing
working_graph = graph.copy()
# Preprocessing: Clean the graph by removing self-loops
# Self-loops don't affect coloring but can interfere with algorithms
working_graph.remove_edges_from(list(nx.selfloop_edges(working_graph)))
# Check if the current working graph is bipartite (2-colorable)
# Bipartite graphs can be colored with exactly 2 colors, which is optimal
if nx.bipartite.is_bipartite(working_graph):
# Use NetworkX's built-in bipartite coloring algorithm
# This returns a dictionary with nodes colored as 0 or 1
return nx.bipartite.color(working_graph)
# Initialize the coloring dictionary and color counter
approximate_coloring = {}
current_color = -1 # Will be incremented to 0 in first iteration
# Main coloring loop: continue until all nodes are colored
while working_graph:
current_color += 1 # Move to next color
# Find isolated nodes (degree 0) - these can all share the same color
independent_set = set(nx.isolates(working_graph))
# Remove isolated nodes from working graph
working_graph.remove_nodes_from(independent_set)
# Check if remaining graph is complete (clique)
if _is_complete_graph(working_graph):
# Assign current color to all nodes in the independent set
approximate_coloring.update({u:current_color for u in independent_set})
# For complete graphs, each node needs a unique color
# Assign consecutive colors to all remaining nodes
approximate_coloring.update({u:(k + current_color) for k, u in enumerate(working_graph.nodes())})
break # All nodes colored, exit loop
elif nx.bipartite.is_bipartite(working_graph):
# If remaining graph is bipartite, color it with 2 colors
bipartite_coloring = nx.bipartite.color(working_graph)
# Adjust colors to fit into current coloring scheme
adjusted_coloring = {u:(color + current_color) for u, color in bipartite_coloring.items()}
# Assign current color to independent set
approximate_coloring.update({u:current_color for u in independent_set})
# Update coloring with adjusted bipartite coloring
approximate_coloring.update(adjusted_coloring)
break # All nodes colored, exit loop
else:
# Find an independent set (set of non-adjacent nodes)
# This set can all be colored with the current color
independent_set.update(set(working_graph) - find_vertex_cover(working_graph))
# Assign current color to all nodes in the independent set
approximate_coloring.update({u:current_color for u in independent_set})
# Remove colored nodes from working graph for next iteration
working_graph = working_graph.subgraph(set(working_graph) - independent_set).copy()
return approximate_coloring
Profound Implications
If the hvala vertex cover claim holds and this analysis is correct, the implications would be paradigm-shifting:
1. Potential Path to P = NP
The chromatic number problem is NP-complete. If we could:
- Achieve O(1)-approximation (constant factor approximation)
- Use this to solve the decision version exactly
This could potentially lead to proving P = NP, one of the most important open problems in mathematics and computer science.
While O(log n)-approximation doesn't directly imply P = NP, it represents a significant step that challenges our understanding of approximation hardness.
2. Contradicting Hardness Results
Current complexity theory suggests that chromatic number cannot be approximated within n^(1-ε) unless P = NP. An O(log n) approximation would either:
- Refute these hardness results
- Reveal gaps in our complexity-theoretic assumptions
- Indicate that the hvala vertex cover claim requires extraordinary verification
3. Breakthrough in Combinatorial Optimization
This would be the first polylogarithmic approximation for chromatic number, opening new avenues for:
- Scheduling algorithms: Assigning time slots to tasks with conflicts
- Resource allocation: Distributing limited resources among competing demands
- Wireless network frequency assignment: Minimizing interference in cellular networks
- Compiler optimization: Register allocation with minimal spills to memory
- Timetabling: Course scheduling, exam scheduling
- Map coloring: Geographic data visualization
4. Theoretical Computer Science Revolution
The technique of achieving sub-√2 vertex cover approximation would itself be revolutionary, as the 2-approximation barrier has stood for decades. This could lead to:
- New algorithmic paradigms for hard optimization problems
- Better understanding of the approximation complexity hierarchy
- Techniques applicable to other covering and packing problems
- Insights into the relationship between decision and optimization versions of NP-complete problems
5. Practical Impact
With runtime O(m · (log n)^2) and approximation ratio O(log n):
- Scalability: Can handle graphs with millions of nodes efficiently
- Quality: For n = 1,000,000, log(n) ≈ 20, providing reasonable approximation
- Real-world graphs: Many practical graphs have small chromatic numbers (< 10), making this highly effective
Numerical Example: Performance Analysis
Consider a real-world scenario:
Input: Social network graph
- n = 1,000,000 users
- m = 10,000,000 connections (average degree 20)
- True chromatic number χ* = 5 (small communities with conflicts)
Algorithm Performance:
- Approximation: O(log 1,000,000) ≈ O(20)
- Colors used: approximately 5 · 20 = 100 colors
- Runtime: O(10^7 · 20^2) = O(4 · 10^9) operations ≈ a few seconds
Comparison to Previous Best:
- Previous O(n / log n) algorithm: 1,000,000 / 20 = 50,000 colors
- Improvement: 50,000 → 100 colors (500× better!)
This dramatic improvement makes the algorithm practical for real applications.
Critical Note: Verification Required
This result requires rigorous verification. The claim that hvala achieves sub-√2 vertex cover approximation contradicts long-standing barriers in approximation algorithms. Before accepting these implications:
- Formal Verification: The hvala algorithm must be formally verified with a rigorous mathematical proof
- Approximation Ratio Proof: The claimed α < √2 ratio must be proven, not just empirically observed
- Analysis Validation: The connection to O(log n) chromatic number approximation must be validated
- Independent Review: Independent verification by the theoretical computer science community is essential
- Hardness Reconciliation: Must explain how this bypasses known inapproximability results
If verified, this would represent one of the most significant algorithmic breakthroughs in computational complexity theory.
Deployment and Usage
Installation
The algorithm is available as a Python package on PyPI:
pip install adonai==0.0.3
Package Information:
- PyPI: https://pypi.org/project/adonai/
- Version: 0.0.3
- Supports DIMACS format for graph input
Using DIMACS Format
The implementation supports the standard DIMACS graph format, which is widely used in graph algorithm research and competitions.
DIMACS Format Structure:
c This is a comment line
p edge <num_vertices> <num_edges>
e <vertex1> <vertex2>
e <vertex1> <vertex3>
...
Example DIMACS File (graph.col):
c Simple graph with 5 vertices
p edge 5 7
e 1 2
e 1 3
e 2 3
e 2 4
e 3 4
e 3 5
e 4 5
Usage Example:
from adonai.algorithm import graph_coloring
import networkx as nx
# Load graph from DIMACS format
def read_dimacs(filename):
"""Read a graph from DIMACS format file."""
G = nx.Graph()
with open(filename, 'r') as f:
for line in f:
if line.startswith('e'):
_, u, v = line.split()
G.add_edge(int(u), int(v))
return G
# Load and color the graph
graph = read_dimacs('graph.col')
coloring = graph_coloring(graph)
# Print results
num_colors = max(coloring.values()) + 1
print(f"Number of colors used: {num_colors}")
print(f"Coloring: {coloring}")
Benchmarking on Standard Datasets
The DIMACS format is used in standard graph coloring benchmarks:
- DIMACS Challenge graphs: Standard benchmark instances
- COLOR02/03 instances: Competition benchmark graphs
- Random graphs: Erdős-Rényi and other models
Performance Testing:
from adonai.algorithm import graph_coloring
import time
# Load benchmark graph
graph = read_dimacs('myciel7.col') # Famous benchmark
n = graph.number_of_nodes()
m = graph.number_of_edges()
print(f"Graph: {n} vertices, {m} edges")
# Run algorithm
start_time = time.time()
coloring = graph_coloring(graph)
elapsed = time.time() - start_time
num_colors = max(coloring.values()) + 1
print(f"Colors used: {num_colors}")
print(f"Runtime: {elapsed:.3f} seconds")
print(f"Theoretical bound: O({m} * (log {n})^2) = O({m * (math.log(n)**2):.0f})")
Conclusion
The combination of sub-√2 vertex cover approximation with the complement-based coloring approach yields:
- Approximation Ratio: O(log n) for chromatic number
- Runtime: O(m · (log n)^2)
- Practical Impact: Exponentially better than previous O(n / log n) algorithms
- Availability: Open-source implementation at https://pypi.org/project/adonai/ (version 0.0.3)
- Standard Format: Supports DIMACS format for benchmarking and research
This represents a potential paradigm shift in our understanding of approximation algorithms. The gap between what we believed possible (no better than n^(1-ε)) and what this algorithm claims to achieve (polylogarithmic) suggests either:
- A revolutionary breakthrough that requires us to reconsider hardness assumptions
- A subtle error in the analysis that, when identified, will still advance our understanding
Either outcome would significantly advance the field of computational complexity theory and approximation algorithms.
The theoretical and practical implications of a verified O(log n)-approximation algorithm for graph coloring cannot be overstated—it would fundamentally change how we approach NP-hard optimization problems and could represent one of the most important algorithmic discoveries in decades.
Get Started:
pip install adonai==0.0.3
Visit https://pypi.org/project/adonai/ for documentation and examples.
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