I was always kind of curious about robotics. As a mobile developer, I realize how fast technology changes & understand I might not be working o...
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How well do you feel the short iteration times works with hardware development? This is an issue we have at work all the time, where hardware spins can be weeks between custom boards. Breadboarding and breakout modules works for quick prototypes, but the process slows down drastically at a board layout phase.
For me, the short iterations helped me troubleshoot why X,Y,Z wasn't working. Easier to backtrack 10 minutes then an hour. This was my first hardware project, and since I used the UNO I didn't need to worry about board layout or construction. I'm interested in the process though. Good luck!
I can't wait for a full tutorial. I've always wanted to build a simple robot but been too lazy to invest the effort to do the upfront planning and research.
For sure! Getting started is always the hardest part. Also, for me finding the time. :P
There was a lot of trial and error when I built this, so I'm currently skimming out the necessary parts. Should have it done next weekend. :)
Hoping to get a hello-world AKA "Blinky" version out as an intro to the uno sooner.
That is exactly how I feel. Kim, show us the way!
Great Article. Thanks
But you missed a scrunchy under Supplies. ;)
lolol. The bread boards have stickers underneath, but I have commitment issues, so hair tie it is. :P