DEV Community

Cover image for That time I built a robot.

That time I built a robot.

Kim Arnett  on May 04, 2017

I was always kind of curious about robotics. As a mobile developer, I realize how fast technology changes & understand I might not be working o...
Collapse
 
gregorybodnar profile image
Greg Bodnar

How well do you feel the short iteration times works with hardware development? This is an issue we have at work all the time, where hardware spins can be weeks between custom boards. Breadboarding and breakout modules works for quick prototypes, but the process slows down drastically at a board layout phase.

Collapse
 
kaydacode profile image
Kim Arnett 

For me, the short iterations helped me troubleshoot why X,Y,Z wasn't working. Easier to backtrack 10 minutes then an hour. This was my first hardware project, and since I used the UNO I didn't need to worry about board layout or construction. I'm interested in the process though. Good luck!

Collapse
 
mortoray profile image
edA‑qa mort‑ora‑y

I can't wait for a full tutorial. I've always wanted to build a simple robot but been too lazy to invest the effort to do the upfront planning and research.

Collapse
 
kaydacode profile image
Kim Arnett 

For sure! Getting started is always the hardest part. Also, for me finding the time. :P
There was a lot of trial and error when I built this, so I'm currently skimming out the necessary parts. Should have it done next weekend. :)

Hoping to get a hello-world AKA "Blinky" version out as an intro to the uno sooner.

Collapse
 
ben profile image
Ben Halpern

That is exactly how I feel. Kim, show us the way!

Collapse
 
s3artis profile image
Matt Weingaertner

Great Article. Thanks

But you missed a scrunchy under Supplies. ;)

Collapse
 
kaydacode profile image
Kim Arnett 

lolol. The bread boards have stickers underneath, but I have commitment issues, so hair tie it is. :P