Introduction
Hey everyone! I’m Aryan, an aspiring game developer currently learning the ropes of game development by building projects from scratch. To challenge myself and grow, I’ve started working on a new project: a tactical first-person shooter called Operation: Silent Echo(I know the title sounds corny).
This game is inspired by franchises like Far Cry and Call of Duty. My goal isn’t to create a full-length game, but rather a short, polished vertical slice — a 5–10 minute experience that captures the essence of tactical FPS gameplay.
What's Next
To keep development focused, I’ve divided the project into five core modules :
- The Agent – Building the first-person controller: smooth movement, camera control, and player interaction with the world.
2.The Arsenal – Implementing the weapon system: shooting, ammo, and reloading
3.The Opposition – Creating enemy AI: patrolling, detecting, and engaging the player
4.The Outpost – Designing the snowy level and mission flow with a central GameManager.
5.The Polish – Adding the finishing touches: animations, VFX, sound, and post-processing for a professional look.
For the next update, I’ll be focusing on Module 1: The Agent, where I’ll set up the core player controller to get the basic FPS feel right before moving on to weapons and AI.
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