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Pixel_To_Code
Pixel_To_Code

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Stop Building Side Projects. Start Building Experiments.

Most side projects fail for one simple reason:

They’re treated like products before they’re treated like questions.

A side project shouldn’t answer:

“What can I build?”

It should answer:

“What am I trying to learn or prove?”

Here’s a simple framework to use before writing a single line of code.


Step 1: Define the question (not the feature)

Bad:

“I’m building a task app.”

Better:

“Can I get 10 people to care enough to give feedback on this problem?”

Your first job isn’t to build.

It’s to reduce uncertainty.


Step 2: Shrink the scope until it feels uncomfortable

If it takes more than:

  • One screen
  • One core action
  • One clear outcome

It’s too big.

Constraints don’t kill creativity.

They force decisions.


Step 3: Build the cheapest version that still teaches you something

Not:

  • A full auth system
  • Perfect UI
  • A scalable backend

But:

  • A landing page
  • A form
  • A script
  • A fake door

The goal isn’t polish.

The goal is signal.


Step 4: Ship it before you feel ready

If you’re proud of it, you waited too long.

Early feedback feels uncomfortable because it’s honest.

That’s the point.


Step 5: Decide, don’t drift

Every experiment should end with a decision:

  • Double down
  • Change direction
  • Kill it

No zombie projects.

No “I’ll come back to this later.”


The shift that matters

Stop asking:

“What should I build next?”

Start asking:

“What’s the smallest thing I can ship that moves me closer to the truth?”

That’s how side projects turn into products.

And products turn into leverage.


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