You’re Probably Doing This
Be honest.
Your UI isn’t bad.
It’s not broken.
It’s not ugly.
But you know something’s wrong.
And chances are — you caused it without realizing.
You keep adding instead of removing
When something feels wrong, you add:
- another border
- another color
- another shadow
- another animation
Reality
More UI never fixes bad UI.
It only hides the problem.
You don’t trust whitespace
You feel uncomfortable leaving space empty.
So you fill it.
Text. Icons. Lines. Boxes.
Reality
Whitespace isn’t empty.
It’s what makes everything else look intentional.
None of these decisions felt wrong at the time.
You treat everything as equally important
Every button looks primary.
Every card wants attention.
Reality
Good UI has hierarchy.
Bad UI has democracy.
You change styles “just this once”
Different radius here.
Different shadow there.
Reality
That “just once” happens 20 times.
That’s why your UI feels messy.
You design screens, not experiences
Each screen looks fine alone.
Together, they don’t belong.
Reality
Good UI feels familiar across screens.
Truth
If your UI looks off, it’s rarely the framework.
It’s usually:
- too much added
- too little removed
- no hierarchy
- broken consistency
If you think these are the real problems — they’re not.
Those are just the symptoms.
The real issue lives one layer deeper.
It has nothing to do with colors.
Or spacing.
Or components.
Once you see it,
you’ll start noticing it everywhere.
- In apps you admire.
- In products you thought were “well designed”.
And uncomfortably —
in your own UI.
To be continued....
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