“How challenging is designing a system supporting trillion-level data synchronization? Let me tell you a from-scratch story…”
The Midnight SOS
One late night in 2021, just as I was about to shut down my computer, an urgent call came from operations:
“Help! The entire data sync system has crashed. Over 3,000 table synchronizations are backlogged, and business systems are triggering alarms…”
The voice on the line belonged to a business line tech lead, thick with anxiety. This wasn’t our first emergency, but the scale was unprecedented:
Key Metrics
- Daily Data Volume: 100+ TB
- Concurrent Sync Jobs: 3,000+ tables (batch & streaming)
- Latency SLA: Seconds
- Current State: 3+ hours behind, worsening
“System resource usage?”
“A nightmare! Database connections maxed out, CPU at 80%, memory alerts…”
An emergency patch deployed overnight provided temporary relief. Post-mortem analysis and community discussions revealed this wasn’t an isolated incident but an industry-wide pain point.
Why Existing Solutions Failed
┌───────────────────┐
│ 1. Waste of resources │──► Tasks occupy too much memory and CPU, and occupy too many database connections
├──────────────────┤
│ 2. Poor performance & scalability │──► Performance cannot keep up, and adding new data sources requires changing a lot of code
├─────────────────┤
│ 3. Poor stability │──► Synchronization crashes occur several times a year, and often when others are celebrating a holiday, we are recovering
├─────────────────┤
│ 4. Poor batch and stream integration │──► Batch and stream integration is not supported, batch and stream need to be written separately
├─────────────────┤
│ 5. Poor monitoring │──► Real-time synchronization progress, synchronization rate, etc. cannot be seen
└─────────────────┘
Market Solutions Analysis
- Solution A: High performance but heavyweight deployment
- Solution B: Lightweight but unstable, single-node
- Solution C: High maintenance costs, inflexible
These limitations sparked the creation of SeaTunnel’s new engine — affectionately called “Ultraman Zeta” by the community for bringing light to data integration.
Architectural Evolution
Design Goals
We set audacious objectives:
- Performance: Trillion-record sync capability
- Usability: 5-minute setup, 30-minute deployment
- Extensibility: Connector development via minimal class implementations
- Stability: 24/7 operation
- Efficiency: 50%+ resource reduction vs alternatives
Core Architecture
After months of community collaboration:
┌───────────────────────────────────────────┐
│            SeaTunnel API Layer            │
├───────────────────────────────────────────┤
│          Plugin Discovery Layer           │
├───────────────────────────────────────────┤
│           Multi-Engine Support            │
│    ┌────────┐  ┌─────────┐  ┌────────┐   │
│    │ Flink  │  │  Spark  │  │  Zeta  │   │
│    └────────┘  └─────────┘  └────────┘   │
└───────────────────────────────────────────
Technical Breakthroughs
1. Multi-Engine Support Evolution
Historical Context
2017-2019      →      2019-2021       →      2021-Present
Spark-only           +Flink Support           Zeta Engine
Translation Layer Innovation
SeaTunnel API Layer
                   ▲
         Translation Layer
    ┌──────────┬──────────┬──────────┐
    │ Spark    │ Flink    │ Zeta     │
    │Translator│Translator│Translator│
    └──────────┴──────────┴──────────┘
2. Intelligent Connection Pooling
Before
Table1 ─► Connection1
Table2 ─► Connection2 (100 tables = 100 connections)
After
Tables ─► Dynamic Pool (100 tables ≈ 10 connections)
3. Zero-Copy Data Transfer
Traditional
Source → Memory → Transform → Memory → Sink
SeaTunnel
Source ═════► Transform ═════► Sink
4. Adaptive Backpressure
Fast Producer    Slow Consumer
     │               │
     ▼               ▼
  [||||||||]  →  [|||] (Automatic throttling)
5. Dynamic Thread Scheduling
Traditional Pool       SeaTunnel Pool
│││││││││││ (100)     │││││ (10-50 adaptive)
└─────────┘            └───┘
6. Plugin Architecture
ClassLoader Isolation
Bootstrap CL → System CL → SeaTunnel CL → Plugin CL
Loading Process
1. Scan Plugins → 2. Create Loaders → 3. Load Config → 4. Init
War Stories
The Memory Leak Mystery
A persistent memory creep traced to special character handling — was found after 72 hours of stack analysis.
Phantom Data Phenomenon
Intermittent data duplicates caused by batch boundary conditions — solved with transaction isolation improvements.
Performance Cliff
40% throughput drops with specific data patterns — resolved through adaptive batching.
Epilogue
As Linus Torvalds said: “Talk is cheap. Show me the code.”
But today we say: “Code is cheap. Show me the value.”
SeaTunnel proves that elegant solutions emerge when solving real-world problems at scale. The true measure of technology lies not in its complexity, but in its ability to make developers’ lives easier.
 

 
    
Top comments (0)