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Siddhartha Reddy
Siddhartha Reddy

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When GPUs Actually Hurt Performance

In my previous post, “The Myth of ‘Just Add a GPU’,” I argued that adding hardware is not a shortcut to performance.

This post goes one step further.

Sometimes, adding a GPU doesn’t just fail to help 
it actively makes things worse.
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Not slower in theory.
Slower in real pipelines.
Slower in production.
Slower in day-to-day engineering work.

Let’s talk about when and why that happens.

The Core Mistake (Revisited)
The original myth assumes:

“GPUs are faster than CPUs, so moving my workload to a GPU will speed it up.”
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The missing question is:

Faster at what, exactly?
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Because most ML systems don’t spend all their time computing.

They spend time:

  • Loading data
  • Transforming data
  • Moving data
  • Managing memory
  • Synchronizing processes And in those areas, GPUs are often a liability.

1. Small Workloads: When Overhead Dominates

GPUs are built to amortize overhead across large workloads.

If your model:

  • Trains in seconds on CPU
  • Uses tens of thousands of rows
  • Has modest complexity Then GPU execution often looks like this:
CPU training: 1.1 seconds
GPU training: 4.5 seconds
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Why?

Because before any computation happens, the GPU must:

  • Allocate device memory
  • Transfer data across PCIe
  • Launch kernels
  • Synchronize execution For small workloads, setup time dwarfs compute time. The GPU is faster but it never gets the chance to matter.

2. Data Movement Can Erase All Gains
A common GPU pipeline looks like this:

CPU preprocessing
→ copy to GPU
→ train
→ copy back to CPU
→ evaluate
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Every CPU ↔ GPU transfer is expensive.
If your workflow:

  • Switches devices frequently
  • Uses CPU-only preprocessing
  • Evaluates on CPU libraries

You can spend more time moving data than training models.
In that case, adding a GPU slows the pipeline even if the model itself is faster.

3. GPU Memory Is Fast — and Extremely Limited
CPUs hide inefficiencies behind large RAM.
GPUs don’t.
A dataset that is trivial for:

  • 64 GB system memory
    may:

  • OOM instantly on a 12–16 GB GPU

  • Fragment memory over time

  • Trigger reallocation storms

  • Cause silent kernel crashes
    When memory pressure rises, performance collapses.

Fast compute cannot compensate for insufficient memory.
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4. Interactive Environments Make GPUs Worse
This is where many people experience the worst failures.
Jupyter notebooks:

  • Preserve state across cells
  • Accumulate memory allocations
  • Encourage experimentation without cleanup
    GPUs:

  • Pool memory aggressively

  • Do not tolerate fragmentation well

  • Expect structured execution
    The result is familiar:

It worked once.
Then it slowed down.
Then it crashed.
Now it crashes every time.
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This isn’t because GPUs are unstable.
It’s because interactive environments punish unmanaged GPU memory.

5. Classical ML Often Doesn’t Map Cleanly to GPUs

GPUs excel at:

  • Dense linear algebra
  • Uniform numerical workloads
  • Large batch operations
    They struggle with:

  • Branch-heavy logic

  • Small tree ensembles

  • Memory-bound algorithms

  • Irregular access patterns

For many classical ML models:

  • CPU versions are already cache-optimized
  • Parallelism is limited by structure, not compute
  • GPU overhead outweighs benefits A slower-looking CPU model can outperform a GPU one end-to-end.

6. Parallelism Can Reduce Reliability
Many GPU frameworks trade determinism for speed.
That can mean:

  • Run-to-run variance
  • Hard-to-reproduce results
  • Different outputs across hardware For research, regulated systems, or debugging-heavy workflows, this is a real cost. Sometimes, slower and deterministic beats faster and fragile.

7. GPUs Increase System Complexity
Adding a GPU also adds:

  • Driver dependencies
  • CUDA compatibility constraints
  • Memory management concerns
  • Harder debugging
  • Longer onboarding time If the performance gain is marginal, the system as a whole becomes worse. Performance is not just runtime it’s operational cost.

*When GPUs Actually Help *
GPUs shine when:

  • Datasets are large enough to amortize overhead
  • Computation dominates I/O
  • Data stays on the GPU for most of the pipeline
  • Memory usage is intentional
  • The system is designed for GPU execution
    In other words:

  • GPUs reward planning.

  • They punish improvisation.

The Right Question
Instead of asking:

“Can I use a GPU here?”
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Ask:

“What is actually slow in my system?”
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If the answer is:

  • Data loading
  • Preprocessing
  • Memory movement
  • Algorithmic inefficiency Then adding a GPU won’t help and may hurt.

The Real Lesson of the Myth

The takeaway from “Just Add a GPU” isn’t “don’t use GPUs.”
It’s this:

Hardware doesn’t fix misunderstanding.
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GPUs amplify good design.
They expose bad design.
And when they hurt performance, they’re usually telling you something important.

Closing Thought

The best systems aren’t the ones with the most compute.
They’re the ones where:

  • The bottleneck is understood
  • The hardware matches the workload
  • The trade-offs are intentional Sometimes that includes a GPU. Sometimes it absolutely doesn’t. Knowing the difference is what turns ML into engineering.

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