VoxPilot v0.4.6 — Windows Audio Capture Fix
This release fixes a critical bug that prevented VoxPilot from capturing audio on Windows.
What changed
The previous Windows audio path used audio=default as the ffmpeg dshow input — but dshow does not support a generic "default" device name. It needs an actual DirectShow device name like "Microphone (Realtek Audio)".
Fixes in v0.4.6:
- Auto-detect microphone — when no device is configured, VoxPilot now queries ffmpeg for available DirectShow audio devices and picks the first one automatically
-
PowerShell fallback — if ffmpeg device listing fails, falls back to
Get-CimInstance Win32_SoundDeviceto find input devices -
Fixed binary detection —
whichdoesn't exist on Windows; now useswhereso ffmpeg is actually found in PATH -
Cleaner output — added
-hide_banner -loglevel errorflags to suppress noisy ffmpeg startup text
By the numbers
🎙️ 4,346 downloads on Open VSX and growing.
Get it
- Landing page: natearcher-ai.github.io/voxpilot
- Open VSX: open-vsx.org/extension/natearcher-ai/voxpilot
- GitHub: github.com/natearcher-ai/voxpilot
Update in Kiro or VS Code to get it. If you're on Windows and voice input wasn't working before — give it another shot.
VoxPilot is a free, open-source, fully on-device voice-to-code extension. No API keys, no cloud, just your voice.
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