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That really depends on the requirements.

If I say that Flutter is my go-to mobile UI frameworktoolkit for mobile application, It must be that this tool meets my requirements.

If I want to do native android development, I could use JavaKotlin. If I want iOS for native iOS development, I could use Objective-CSwift.

I have not mentioned any frameworks(React Native, Cordova, NativeScript) because some of them did not meet my requirements.


Thanks for sharing the perspective. Can you elaborate what did not work well with the other frameworks ?


I haven't. I have seen the fallacy of cross platform that says "learn one language" then it becomes "learn kotlin+swift+current framework" because you have to use hardware apis(bluetooth, gps, camera, etc) to be sure they work on both devices.

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