DEV Community

Cover image for video calling App in React JS using Simple Peer
Sandeep
Sandeep

Posted on

video calling App in React JS using Simple Peer

we talk about web rtc communication to like video
calling web application, audio calling application using simple peer.

npm install simple-peer

simple peer library directly communicate with browser without any extra library or api.

server.js

io.on('connection', function(socket){
  debug('a user connected');

  io.emit('peer', {
    peerId: socket.id
  })

  socket.on('disconnect', reason => {
    io.emit('unpeer', {
      peerId: socket.id,
      reason
    })
  })

  socket.on('signal', msg => {
    debug('signal received', msg)
    const receiverId = msg.to
    const receiver = io.sockets.connected[receiverId]
    if (receiver) {
      const data = {
        from: socket.id,
        ...msg
      }
      debug('sending signal to', receiverId)
      io.to(receiverId).emit('signal', data);
    } else {
      debug('no receiver found', receiverId)
    }
  })

});

Enter fullscreen mode Exit fullscreen mode

client.js

import React, { Component } from 'react';
import Peer from 'simple-peer'
import io from 'socket.io-client'

const debug = require('debug')('screen-share:app')

const ioUrl = 'http://localhost:4000/'
const enableTrickle = true

class App extends Component {

  state = {
    peers: {},
    stream: null
  }

  constructor() {
    super()
    this.onMedia = this.onMedia.bind(this)
    this.createPeer = this.createPeer.bind(this)
    this.getMedia(this.onMedia, err => {
      this.setState({
        mediaErr: 'Could not access webcam'
      })
      debug('getMedia error', err)
    })
  }

  componentDidUpdate() {
    if (this.stream && this.video && !this.video.srcObject) {
      debug('set video stream', this.video, this.stream)
      this.video.srcObject = this.stream
    }
    this.attachPeerVideos()
  }

  attachPeerVideos() {
    Object.entries(this.state.peers).forEach(entry => {
      const [peerId, peer] = entry
      if (peer.video && !peer.video.srcObject && peer.stream) {
        debug('setting peer video stream', peerId, peer.stream)
        peer.video.setAttribute('data-peer-id', peerId)
        peer.video.srcObject = peer.stream
      }
    })
  }

  getMedia(callback, err) {
    const options = { video: true, audio: true }
    if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
      return navigator.mediaDevices.getUserMedia(options)
        .then(stream => callback(stream))
        .catch(e => err(e))
    }
    return navigator.getUserMedia(options, callback,  err)
  }

  onMedia(stream) {
    this.stream = stream
    this.forceUpdate() // we have stream
    this.socket = io(ioUrl)
    this.socket.on('peer', msg => {
      const peerId = msg.peerId
      debug('new peer poof!', peerId)
      if (peerId === this.socket.id) {
        return debug('Peer is me :D', peerId)
      }
      this.createPeer(peerId, true, stream)
    })
    this.socket.on('signal', data => {
      const peerId = data.from
      const peer = this.state.peers[peerId]
      if (!peer) {
        this.createPeer(peerId, false, stream)
      }
      debug('Setting signal', peerId, data)
      this.signalPeer(this.state.peers[peerId], data.signal)
    })
    this.socket.on('unpeer', msg => {
      debug('Unpeer', msg)
      this.destroyPeer(msg.peerId)
    })
  }

  createPeer(peerId, initiator, stream) {
    debug('creating new peer', peerId, initiator)

    const peer = new Peer({initiator: initiator, trickle: enableTrickle, stream})

    peer.on('signal', (signal) => {
      const msgId = (new Date().getTime())
      const msg = { msgId, signal, to: peerId }
      debug('peer signal sent', msg)
      this.socket.emit('signal', msg)
    })

    peer.on('stream', (stream) => {
      debug('Got peer stream!!!', peerId, stream)
      peer.stream = stream
      this.setPeerState(peerId, peer)
    })

    peer.on('connect', () => {
      debug('Connected to peer', peerId)
      peer.connected = true
      this.setPeerState(peerId, peer)
      peer.send(this.serialize({
        msg: 'hey man!'
      }))
    })

    peer.on('data', data => {
      debug('Data from peer', peerId, this.unserialize(data))
    })

    peer.on('error', (e) => {
      debug('Peer error %s:', peerId, e);
    })

    this.setPeerState(peerId, peer)

    return peer
  }

  destroyPeer(peerId) {
    const peers = {...this.state.peers}
    delete peers[peerId]
    this.setState({
      peers
    })
  }

  serialize(data) {
    return JSON.stringify(data)
  }

  unserialize(data) {
    try {
      return JSON.parse(data.toString())
    } catch(e) {
      return undefined
    }
  }

  setPeerState(peerId, peer) {
    const peers = {...this.state.peers}
    peers[peerId] = peer
    this.setState({
      peers
    })
  }

  signalPeer(peer, data) {
    try {
      peer.signal(data)
    } catch(e) {
      debug('sigal error', e)
    }
  }

  renderPeers() {
    return Object.entries(this.state.peers).map(entry => {
      const [peerId, peer] = entry
      debug('render peer', peerId, peer, entry)
      return <div key={peerId}>
        <video ref={video => peer.video = video}></video>
      </div>
    })
  }

  render() {
    return (
      <div className="App">
        <header className="App-header">
          <img src={logo} className="App-logo" alt="logo" />
          <h1 className="App-title">WebRTC Video Chat</h1>
        </header>
        {this.state.mediaErr && (
          <p className="error">{this.state.mediaErr}</p>
        )}
        <div id="me">
          <video id="myVideo" ref={video => this.video = video} controls></video>
        </div>
        <div id="peers">{this.renderPeers()}</div>
      </div>
    );
  }
}

export default App;
Enter fullscreen mode Exit fullscreen mode

Image description

Top comments (2)

Collapse
 
albincsergo profile image
Albin Csergő

How to run this?

Collapse
 
deepakjaiswal profile image
Sandeep

It's run on express server and react-script server. Server.js file is part of express and client.js is a component of react app. so it's not a full of code of application but it's whole logic on simple peer and socket.io implementation. Thanks for response.