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Johan Steen

Coder / artist at large, loving the creative process. Dabbling with gamedev in Unity and C#.

SpriteKit Safe Area

SpriteKit Safe Area

1
Comments
6 min read

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Game Event System with Swift

Game Event System with Swift

7
Comments 3
8 min read
Game Center Achievements with Swift

Game Center Achievements with Swift

3
Comments
11 min read
Sprite Component in GameplayKit

Sprite Component in GameplayKit

7
Comments
7 min read
Game Input System in Swift

Game Input System in Swift

6
Comments
13 min read
Transform Component in GameplayKit

Transform Component in GameplayKit

7
Comments
7 min read
Batch Remove System for GameplayKit Entities

Batch Remove System for GameplayKit Entities

9
Comments
4 min read
Better Time Management in SpriteKit

Better Time Management in SpriteKit

10
Comments
8 min read
Trail VFX with SpriteKit

Trail VFX with SpriteKit

6
Comments
10 min read
Visual Debugging of GameplayKit GKComponent

Visual Debugging of GameplayKit GKComponent

7
Comments
6 min read
Hypastorm Asset Workflow

Hypastorm Asset Workflow

7
Comments 2
11 min read
Gamedev File Structure

Gamedev File Structure

5
Comments 2
5 min read
Asynchronous Preloading in SpriteKit with Swift

Asynchronous Preloading in SpriteKit with Swift

6
Comments
6 min read
Asynchronous Operations in Swift

Asynchronous Operations in Swift

5
Comments
5 min read
Multiple Aspect Ratios and Resolutions in SpriteKit Games

Multiple Aspect Ratios and Resolutions in SpriteKit Games

6
Comments
8 min read
Collision Notification Protocol with Swift and SpriteKit

Collision Notification Protocol with Swift and SpriteKit

6
Comments
4 min read
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