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description: As a self-taught developer learning UI/UX, here's how I break down and review interfaces with a user-first mindset.
tags: ui, ux, webdev, junior, learning
When I started learning web development through FreeCodeCamp, I believed everything had to be built from scratch. Over time, I realized that even professional developers use tools, templates, and systems — especially in user interface (UI) design.
Recently, I came across a LinkedIn article about UI audits, and it made me reflect on how I personally approach reviewing and improving a user interface.
🔍 Step 1: Define the Scope and Criteria
Before diving into any design, I try to slow down and ask:
- What part of the product am I reviewing?
- Who is the user?
- What goal should the design help them achieve?
This helps me stay focused and avoid getting sidetracked by surface-level changes. For example, if the layout works but the user flow is confusing, that’s a bigger issue than tweaking colors.
🎯 What I Look For
With the scope clear, I look at the interface through a beginner’s lens:
- Is the purpose of each section obvious?
- Is it mobile-friendly and responsive?
- Can someone unfamiliar with the product use it without a tutorial?
I also check accessibility basics — like contrast, font sizes, and keyboard navigation.
🚀 Still Learning, Still Improving
As a junior developer, I’m constantly learning. Doing informal UI audits — even on CodePen projects or templates — has taught me how much thoughtful design matters.
If you're new to development like me, don’t be afraid to start small. A user-focused mindset and clear questions can go a long way — tools will come, but thinking is what makes you valuable.
📌 Connect with me:
- GitHub: @nkomo-cell
- Portfolio: FlexStack Portfolio Generator
- LinkedIn: Methuseli Michael Nkomo
Let’s keep building!
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