I’ve been fascinated by how much you can achieve with just WebGL and some coding. One of the projects I’ve made is "Orbit Engine" — a 3D solar system simulator that runs right in the browser.
A little preview:
Here’s what Orbit Engine can currently do:
🌍 Realistic planets with detailed textures, rotation, and orbital tilt.
☀️ Dynamic lighting & shading — one side lit by the Sun, the other in darkness.
🌌 Milky Way dome background.
🪐 Asteroid belt around the solar system.
🔍 Zoom, pan, and tilt camera controls so you can freely explore.
🎯 Focus mode — click a planet, and the camera locks onto it and follows its orbit.
I’d love to hear your thoughts or suggestions—what features would you add to Orbit Engine?
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